I noticed this a couple weeks ago, but can't figure what is causing it. As you can see in the below screenshots, the bottom of my cliffs looks like raised terrain. I can actually add terrain texture to it if I wanted to, but I really just want them to look like normal cliffs.
At first I thought it was just my map, but it seems to be like this on every new map I create. Has this happened to anyone else, or does anyone know what would cause it?
Post has been edited 1 time(s), last time on Oct 13 2011, 9:57 am by DevliN.
Currently Working On: My Overwatch addiction.
>be faceless void >mfw I have no face
Does it appear like this in game? I can't tell if those screenshots are editor ones or not.
This may or may not work, I don't think it's quite the problem you're having.
1: Select your Terrain layer and go to Terrain Object.
2: Select hide Terrain Cells
3: Select a size of 1x1 square.
4: go over the edges of your cliff.
Post has been edited 1 time(s), last time on Oct 13 2011, 9:33 am by Jack.
Red classic.
"In short, their absurdities are so extreme that it is painful even to quote them."
I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.
The terrain display settings have "show hidden terrain cells" enabled.
Hit ctrl + T to toggle that.
Haha that fixed it, thanks. For a while there I was dreading having to redo the terrain or something.
It was showing up like that in game, too, interestingly enough.
Currently Working On: My Overwatch addiction.