I do look forward to playing this game some day, but there are other priorities (games) that come first. I also want to give Sonic CD a spin when it gets re-released, as I have never had a chance to play it.
The last sonic would of worked if it was any other game but sonic is only about speed... and cleverly designed so that a pro can go through the game without ever stopping.
The last sonic would of worked if it was any other game but sonic is only about speed... and cleverly designed so that a pro can go through the game without ever stopping.
Exactly, and that's what they keep missing in the modern ones. The Genesis levels were made so you could more or less go straight through them if you knew what you were doing. You could choose to adventure through the level, which was generally necessary the first few times, but there were multiple routes and you could always try to do it faster and get more rings and points the next time through.
By the way, I saw this today. The game looks very promising.
I especially like the violin version of the level music that is playing at the beginning, very nice.
Edit: For reference, the original level from Sonic 3 & Knuckles is in this video.
Keep in mind this is a single act level, whereas Generations has given it two acts and the first video only shows the first one. I'd guess that Mecha Sonic will be a prominent part of the second act, since it isn't quite Sky Sanctuary without him.
Post has been edited 3 time(s), last time on Oct 11 2011, 9:39 pm by Azrael.Wrath.
See now I'm a sonic adventure fag an believe that sonic just stopped making proper sequels after adventure 2 battle. The only reason I think this has a chance of being good is because they are just using what they already had making it HD. They introduced a lot of gimmicks over the years (group of 3 teams, guns, turning into a warewolf/swords, racing) but the original did just fine.
I don't know. I just don't believe a good sonic game can ever be created. Sorry :c
This time there isn't gimmicks though, there are two playable characters, and anything remotely gimmicky (like homing attack, I hate that shit) will not be included for Classic Sonic.
Now they just need to make Classic Sonic a playable character in every future Sonic game and we'll be all set.
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort