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Doors, can't seem to figure it out

Creator: Sethnidilaw
Time: Sep 23 2011, 10:35 am

Post #1     Sethnidilaw Sep 23 2011, 10:35 am

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Hi,

I'm stuck on a rather stupid problem:

EDIT:

ok I figured out it was wrong to us a doodad - so i changed the door into a unit and set it as neutral
the trigger now works to open and close th gate but i can't figure out how to make the door open only when my (player 1) units approach.
so basically what i want is
player 1 ground unit approaches -> gate opens and closes after unit(s) has(d) passed through
any other player approaches -> gates stay closed

in addition to that the door as a unit won't fit into my map, since i can't rotate it...

any help is appreciated - thx
This post was edited 1 time, last edit by Sethnidilaw: Sep 23 2011, 11:14 am.

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