Staredit Network > Forums > SC2 Assistance > Topic: Making Cinematic Text
Making Cinematic Text
Feb 27 2011, 11:10 pm
By: Riney  

Feb 27 2011, 11:10 pm Riney Post #1



As seen in this http://www.staredit.net/topic/13304/ every time you start up a 'map' inside the map. How do you make it look just like blizzards style for opening a cinematic, with the subtitle text, sound, and type out?



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Feb 28 2011, 3:25 am payne Post #2

:payne:

http://www.galaxywiki.net/index.php?title=Text_Message#Text_Crawl



None.

Feb 28 2011, 4:14 am Riney Post #3




Very good, thanks payne. Topic solved



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[05:19 pm]
RdeRenato -- I thought the same, class damage, change things to "splash (enemy)" so as not to kill myself. Just my question appeared when I saw UMS without an ally splash, I have not seen post or anything about it
[02:55 pm]
Voyager7456 -- Splash (Enemy) is what Firebats do - it just prevents damage to your own units
[02:51 pm]
MTiger156 -- ...although in my case its ranged units vs. melee zombies and stuff
[02:50 pm]
MTiger156 -- I thought the "Splash (Enemy)" already does that. I've switched Arclite Shock Cannon ans Psi Storm to that and never had friendly-fire issues in PvE maps.
[02:48 pm]
O)FaRTy1billion[MM] -- they probably found some trickery with EUDs and like player IDs or something
[02:47 pm]
O)FaRTy1billion[MM] -- that's why i'm not sure how they did it
[02:16 pm]
Voyager7456 -- :thinking: nothing jumped out to me after looking at the damage functions
[01:48 pm]
O)FaRTy1billion[MM] -- there are EUD maps with splash that doesn't hit allies, but I'm not sure how they did it
[01:34 pm]
Voyager7456 -- Corbo
Corbo shouted: dem0n's gonna go in first round
We must work to allow the RAWRZ!!! ^_^ Monster the victory it has long deserved O_O
[01:33 pm]
Voyager7456 -- You need to do some GPTP plugin shit if you want to avoid that
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