Battle.net marketplace may never be released, Too many difficult issues to resolve
Post #1
Lanthanide
Feb 22 2011, 9:58 am
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So it seems Blizzard might never release b.net marketplace (selling user-made maps):
"We're trying to deal with those issues. I don't know how we're going to solve some of the player rights issues. How do players protect their own maps so they don't get ripped off by other players? What are the rules of how much you're allowed to charge? There's just a ton of work for us to figure out." http://www.eurogamer.net/articles/2011-02-21-battle-net-marketplace-may-never-launch ![]() ![]() ![]() ![]() ![]() ![]() O)FaRTy1billion -- "Lanthanide -- surely you have photos of yourself dressed up as a girl, az?" I don't have pictures of me dressed up as a girl.
O)FaRTy1billion -- One time I was jumping on a trampoline (at that very friend's house xD) with water balloons in my shirt held up by a belt. Azrael.Wrath -- ... |
Post #2
Tuxlar
Feb 22 2011, 10:18 am
Post #4
Dem0nS1ayer
Feb 22 2011, 1:48 pm
Post #6
Lanthanide
Feb 22 2011, 6:08 pm
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That stops someone stealing the actual map. What about stealing the idea/concept and making an identical knockoff that is $1 cheaper? Or taking the same idea and making a better version of it (this is less controversial I guess)?
![]() ![]() ![]() ![]() ![]() ![]() O)FaRTy1billion -- "Lanthanide -- surely you have photos of yourself dressed up as a girl, az?" I don't have pictures of me dressed up as a girl.
O)FaRTy1billion -- One time I was jumping on a trampoline (at that very friend's house xD) with water balloons in my shirt held up by a belt. Azrael.Wrath -- ... |
Post #7
[Riney]:]
Feb 23 2011, 12:16 am
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96.5% more wub wub
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Blizzard makes more money, they dont give a damn.
![]() ![]() ![]() ![]() ![]() ![]() Text in my signature? Madness
TwilightSparkle - Path of Exile beta / Firefall Beta. xRiney - League of Legends. |
Post #8
Lanthanide
Feb 24 2011, 9:13 pm
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If the answer is "Blizzard makes more money", then surely all of these problems will be solvable or ignorable. The fact that they are raising doubts suggests that "more money" is not their only concern.
![]() ![]() ![]() ![]() ![]() ![]() O)FaRTy1billion -- "Lanthanide -- surely you have photos of yourself dressed up as a girl, az?" I don't have pictures of me dressed up as a girl.
O)FaRTy1billion -- One time I was jumping on a trampoline (at that very friend's house xD) with water balloons in my shirt held up by a belt. Azrael.Wrath -- ... |
Post #9
ClansAreForGays
Feb 24 2011, 9:21 pm
Post #10
UnholyUrine
Feb 24 2011, 9:52 pm
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I choose you!.. um.. if that's alright with you...
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Basically, what they're saying is that the effort they have to put into this far outweighs the capital they will earn in doing so. For once, I totally agree. And Thank God they're not going through with it. It isn't the best idea to begin with, anyway. The Pros are a little bit outweighed by the Cons (arguable), but it is definately not something that's worth putting effort into. |
Post #12
Cardinal
Feb 24 2011, 11:05 pm
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I didn't say money was the main problem or issue regarding map marketplaces.
There are most likely a whole host of issues which Blizzard are facing, and many more which are only speculative and hypothetical. Legality issues, copyright issues, protection issues, software issues, payment issues, user license agreement issues, disputes and complaints... endless things to consider. Most importantly, would be the intellectual property of a map concept. How many people post on forums about a concept or an idea which they want to implement, and then they never get around to publishing it (for whatever reasons). Do you then own the idea? What if someone completely unknown to you, on another Realm (US or EU for example) creates a map that is 99% identical to your concept. Where would you stand? What are your rights? Would you just have to take it with a pinch of salt that some other mapper had more motivation and got his map uploaded before yours? So, yeah, all of these problems require people to spend hours thinking and planning. And this is what costs money. Even if it was implemented, Blizzard would have to hire more staff, maybe even an entire department (comprised of legal, human resources, administrators, liasons, contacts, programmers etc). It's not just a simple case of making an online market, and letting people upload maps and put a price on them. In reality, that is all that it is. But the fact that Blizzard say they are facing issues, means that they are looking into creating this properly - which is undoubtedly a good thing - that they are not just whacking some piece of shit new code onto battle.net and creating some new splash-screens where you can download maps for money. ![]() ![]() ![]() ![]() ![]() ![]() Gone.
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Post #13
Tuxlar
Feb 24 2011, 11:33 pm
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How do players protect their own maps so they don't get ripped off by other players? Not sure what Blizzard could (or should) really do about stuff like that in the first place... This post was edited 4 times, last edit by Tuxedo-Templar: Feb 24 2011, 11:55 pm. ![]() ![]() ![]() ![]() ![]() ![]() For science.
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Post #14
Tempz
Feb 25 2011, 12:01 am
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What a caterpillar calls death a master calls a butterfly.
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I think this was one of better delays <3
![]() ![]() ![]() ![]() ![]() ![]() Truth hurts. Maybe not as much as jumping on a bicycle with a seat missing, but it hurts.
- Drebin (Naked Gun 2 1/2) Pm me for terrain requests (Jungle mostly) |
Post #15
Lanthanide
Feb 25 2011, 12:47 am
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Patents? Not sure what Blizzard could (or should) really do about stuff like that in the first place... Really the most feasible way for this to be solved is for Blizzard to specifically ask members of the community to make maps which they then host for people to buy. That way Blizzard controls exactly who is publishing (and what), so can control copyright issues much more thoroughly. It also means we should get much better content, and it would have an implicit Seal of Blizzard behind it so we could expect the maps to be supported and improved over time. ![]() ![]() ![]() ![]() ![]() ![]() O)FaRTy1billion -- "Lanthanide -- surely you have photos of yourself dressed up as a girl, az?" I don't have pictures of me dressed up as a girl.
O)FaRTy1billion -- One time I was jumping on a trampoline (at that very friend's house xD) with water balloons in my shirt held up by a belt. Azrael.Wrath -- ... |
Post #16
Tuxlar
Feb 25 2011, 1:06 am
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Copyrights are for specific content. Patents are for ideas.
In any case, with a modicum of decent coding, this ought not to be as bad of an issue as you think. The real issue (as I'm going to guess) lies more in the opposite direction: The few "elite" maps that will invariably dominate the top of the marketplace at the near-total exclusion of the more unique concept maps. Same story with any publisher, really. This post was edited 2 times, last edit by Tuxedo-Templar: Feb 25 2011, 1:57 am. ![]() ![]() ![]() ![]() ![]() ![]() For science.
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Post #17
MillenniumArmy
Feb 26 2011, 11:34 pm
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Of everything Starcraft II and the new battle.net has to offer, this map marketplace is the one and only thing i am truly and adamantly against. I will be extremely glad if Blizzard implemented no such ting. Besides, it seems like they've already made a huge step in the right direction regarding custom game listings with patch 1.13.
If people truly want to make a profit off their game ideas, why not pursue a career in game design and learn how intricate and complicated the whole theory and logistics are behind any true game designing. ![]() ![]() ![]() ![]() ![]() ![]() |
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