I like the concept of this project, but the only way I can contribute right now is terraining. I have no problem redoing any mistakes or bugs found in anything because throughout my past mapping experiences, I was forced to redo whole data, triggers, etc.
Name Ideas:
- Spellcasters Arena (SA)
- Fables of Souls (FoS)
I'm not the best at names, but just asking for a position felt too little for me.
None.
I'm pretty good with the Data Editor, not so much with Triggers. So I can help in that department if need be whenever I have time.
Currently Working On: My Overwatch addiction.
Let me show you how to hump without making love.
I like the concept of this project, but the only way I can contribute right now is terraining. I have no problem redoing any mistakes or bugs found in anything because throughout my past mapping experiences, I was forced to redo whole data, triggers, etc.
Name Ideas:
- Spellcasters Arena (SA)
- Fables of Souls (FoS)
I'm not the best at names, but just asking for a position felt too little for me.
Sure, if you would like, you could design your concept terrain as early as you like. What is best I think, is to have multiple concepts and work off the one that feels right. This could always change, but I plan for the map to never change: We don't need a 3v3 map or a secondary, one that works excellent is just fine.
This is an open invite to everyone by the way, make a map strictly of terrain and ideas, it doesn't have to be detailed at the moment, we just need a template to work from for now.
Also: I am compiling every idea that has been submitted and taking the best, to design our current map outline. This is an Open Team Project, meaning I won't really designate positions being the "Project Head," but instead have everyone do their parts and switch hands where needed. Any kind of team-effort between interested members is welcome!
Edit:
Also,
http://www.staredit.net/topic/12938/
Post has been edited 2 time(s), last time on Nov 28 2010, 8:30 am by LoveLess.
None.