Jack
Nov 4 2010, 10:24 pm
By: payne  

Nov 17 2010, 6:59 am Sixen Post #21



Quote from name:Cardinal
Besides. The articles that are wholly comprised of an SC2Mapster tutorial are only place-holders, until we can find the time to write them up and make them comply to our guidelines (which are still undergoing creation). In 99% of cases we only link to SC2Mapster to provide further information.

What's the beef?
So if I understand correctly, you want to copy/paste all the articles on my site until you make your own? Yeah... Awesome work.



None.

Nov 17 2010, 7:35 am DevliN Post #22

OVERWATCH STATUS GO

I don't see where you're reading that, so you don't understand correctly. For one thing, there are no articles that are wholly comprised on SC2Mapster tutorials (I think he was referring to our Models and Actors pages that just had text links to ProzaicMuze's tutorials). All the existing articles are written by us unless otherwise stated that they have been added thanks to the original author (for which we have asked and received permission to reproduce). His point about 99% of cases linking to SC2Mapster is just that really the only time you see anything SC2Mapster related on our wiki, it's to link to specific articles or tutorials for further reference.

Again, nothing has been plagiarized and we don't ever plan on copy/pasting articles like that (as I've said now multiple times).



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

Nov 17 2010, 7:36 am Jack Post #23

>be faceless void >mfw I have no face

Quote from Sixen
Quote from name:Cardinal
Besides. The articles that are wholly comprised of an SC2Mapster tutorial are only place-holders, until we can find the time to write them up and make them comply to our guidelines (which are still undergoing creation). In 99% of cases we only link to SC2Mapster to provide further information.

What's the beef?
So if I understand correctly, you want to copy/paste all the articles on my site until you make your own? Yeah... Awesome work.
There are only links to SC2mapster articles, not direct copy/pastes. No articles consist of a single link to mapster; some have a link to mapster at the bottom in a See Also section.You should be thanking us for promoting your site, not hating on us for linking to it.

EDIT Ninja'd be devlin :P



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

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[06:35 pm]
Ultraviolet -- You might even be able to turn another unused unit into a map revealer imitation with a smaller vision range so that you could have both normal map revealers and smaller map revealers. Not sure about this one though.
[06:33 pm]
Ultraviolet -- youarenotworthy
youarenotworthy shouted: Does anybody know of a way to reveal just a sliver of the map? Smaller than what a map revealer would reveal? Or is there a way to block the map revealer off at a certain point? I can't use units to achieve what I'm trying to do.
Using EUDs, you can reduce the vision range of map revealers. But of course this will apply to all map revealers. They have a default vision range of 10. For some of my maps, I've been increasing their vision range to 11 and giving them detection and it works nicely. Reducing vision range should work the same.
[06:30 pm]
Ultraviolet -- KrayZee
KrayZee shouted: I got an emergency phone call to stay home due to civil unrest :|
are you in Minneapolis?
[01:25 pm]
NudeRaider -- or do you need actual vision (not just revealing the terrain)
[01:24 pm]
NudeRaider -- youarenotworthy
youarenotworthy shouted: Does anybody know of a way to reveal just a sliver of the map? Smaller than what a map revealer would reveal? Or is there a way to block the map revealer off at a certain point? I can't use units to achieve what I'm trying to do.
if at the beginning of the game (as opposed to at some later time in game) is enough, just edit the fog of war layer.
[01:22 pm]
NudeRaider -- as an innocent bystander, mind you
[01:22 pm]
NudeRaider -- KrayZee
KrayZee shouted: I got an emergency phone call to stay home due to civil unrest :|
and apparently you should follow that advice: https://streamable.com/u2jzoo -- crazy things going on over there. You're not even safe from police harassment on your own property.
[10:01 am]
Oh_Man -- Units and map revealers are only way. Unless there's some EUD solution I'm not aware of.
[09:57 am]
IlyaSnopchenko -- Oh_Man
Oh_Man shouted: You can also use burrowed Zerg units.
The OP says he cannot use units. But if it's not units, what else? (there's a command to reveal the area in AISE, but it's only for 1.16)
[09:51 am]
Oh_Man -- You can also use burrowed Zerg units.
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