Staredit Network > Forums > Portal News > Topic: Free SC2 Name change, Movie contest
Free SC2 Name change, Movie contest
Aug 18 2010, 7:20 am
By: Jack  

Aug 18 2010, 7:20 am Jack Post #1

>be faceless void >mfw I have no face

- Free Battle.net 2.0 name change -


That's right folks, Blizzard is being nice and giving everyone with a StarCraft II battle.net account a free name change. However, they've also said that future name changes will cost an undisclosed amount of money. Is this a precursor to Blizzard charging money for every little thing online, similiar to XBox Live? Let's hope not.

[quote Blizzard's blog]We wanted to let everyone know that in the near future we'll be allowing everyone a chance to change their chosen StarCraft II character name for free.

In some cases, people chose character names that don't represent their usual multiplayer nicknames, as they were unaware of how the character names were being used. It's important to us that everyone is represented by a name of their choosing in their multiplayer games, ladders, and on the forums and community site.

In addition, beyond this initial free name change, we'll be launching a service similar to the one we offer for World of Warcraft which will allow additional character name changes for a fee. We'll announce more details on how the free name change and additional paid character name changes will be implemented in the near future.
[/quote]
See more at http://us.battle.net/sc2/en/blog/572264



- Blizzcon 2010 Movie Contest -


The Blizzcon Movie Contest is back! Basically, you have to make a movie up to 3 minutes long, using footage recorded from a Blizzard game. You can use SC1, 2, WoW, D2, WC3, etc. and go wild! The prizes are pretty good too:

Grand Prize:
$5,000, one BlizzCon Virtual Ticket to watch the event live online, and an "Oswald" award statue
First Place:
$3,000, one BlizzCon Virtual Ticket to watch the event live online, and an "Oswald" award statue
Second Place:
$2,000, one BlizzCon Virtual Ticket to watch the event live online, and an "Oswald" award statue
Third Place:
$1,000, one BlizzCon Virtual Ticket to watch the event live online, and an "Oswald" award statue

[quote Blizzard's Site]Polish your lenses and ready those editing scissors: The BlizzCon movie contest is back!

Over the years, we've come to expect fantastic flicks from World of Warcraft filmmakers, and with the recent release of the StarCraft II editor, we're anticipating some stunning sci-fi spectaculars at this year's show. To enter, create an original movie (up to three minutes in length) using footage from Blizzard Entertainment games, and submit it before September 27. Winners will be announced and shown live on stage at BlizzCon. The silver screen awaits!

All entries must be received by September 27 and meet the formatting requirements in the official rules to be eligible to win. Check out the prize details below, or read the official rules for more information.
[/quote]
More information at http://us.blizzard.com/en-us/community/contests/blizzcon10-movie/index.html



- StarCraft II sells over 1.5 million in 2 days! -


Blizzard just trumpeted the sales numbers for StarCraft 2: Wings of Liberty, the first instalment in its long-time-coming sequel to the strategy classic. The numbers: "a day-one sales milestone of more than 1 million copies sold worldwide" and "1.5 million copies in its first 48 hours." The context: It's already the "best-selling PC game of 2010 within its first 24 hours of availability" and now holds the "record for fastest-selling strategy game of all time." With a global launch spanning five continents and over a dozen countries, not to mention a dozen years of anticipation, solid sales were to be expected.

A source inside Blizzard confirmed the information with Joystiq, saying that approximately 1.2m StarCraft 2 accounts had been activated - not necessarily sold! - worldwide as of 4pm PT on the 28th, less than two days after the game went on sale. Roughly 620K of those accounts were in the US. Now that we're a full week out from launch, it's anyone's guess how many copies have been sold by now ... though we imagine if sales keep up, it won't take long for Blizzard to share its success again.

Source: http://www.joystiq.com/2010/08/03/starcraft-2-sells-1m-day-one-1-5m-in-first-48-hours-roughly-62/


Post has been edited 2 time(s), last time on Aug 19 2010, 3:18 am by Jack.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Aug 18 2010, 4:02 pm Dem0n Post #2

ᕕ( ᐛ )ᕗ

Don't quote negative comments about Blizzard charging money for name-changes when SEN does a similar thing. :awesome:




Aug 18 2010, 10:03 pm DevliN Post #3

OVERWATCH STATUS GO

Of course they're gonna charge for name changes, just like they do for WoW. Maybe I've just been playing WoW for a while and have to assume that the average SC1 player doesn't play WoW, but this is all pretty common.



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

Aug 19 2010, 3:32 am Alzarath Post #4

Praetor

I don't find the name change cost very bad. I'm glad they're giving us 1 free name change. I don't even plan on changing my name, but I'm glad to know I'll be able to if I want to.



None.

Aug 19 2010, 3:40 am FoxWolf1 Post #5



Quote from DevliN
Of course they're gonna charge for name changes, just like they do for WoW. Maybe I've just been playing WoW for a while and have to assume that the average SC1 player doesn't play WoW, but this is all pretty common.

Perhaps it is common by WoW standards, but not so much if your attitudes are shaped by games like Starcraft 1 and Diablo 1, as mine are.

I've had easily 20+ names on SC1 over the years, including "main" accounts (sometimes two at a time, with different sets of friends), "stealth" accounts (for testing in peace, or if I just...don't want attention), various joke accounts, a few clan names...I even used to have a fake (U) name to release experimental-type games with additional initial credibility and no risk of backlash against my main names. Sure, some of that can be compensated for with more advanced controls, but still, there are definitely times when it would have really, really sucked for me if there was a real-money price for a new identity.



None.

Aug 19 2010, 7:49 am DevliN Post #6

OVERWATCH STATUS GO

Considering you can still release maps under whatever name you please and you wont be bothered as long as people who can bother you don't know your SC2 ID, then why does any of that really matter? I think the idea is that they see the fake accounts and joke accounts as useless.



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

Aug 19 2010, 7:27 pm NudeRaider Post #7

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Sometimes you just want to test something in peace without all your friends seeing you online and bothering you. Heck it doesn't matter why you want to change your name. You should be allowed to do so.

I want the old bnet back. With the exact same feature set. Just fix all those bugs and nuisances.
I'm not going to show Blizzard that I appreciate being forced under total control by giving them money for buying the game.
But it seems the world has changed so my protest will go unnoticed. Comments like yours, Devlin, show that to me. Apparently the younger gamer generation never knew freedom in computer games so they gladly accept restrictions it if there's epic content that awaits them. Realizing this makes me really sad.




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[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
[2024-5-05. : 9:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[2024-5-05. : 9:35 pm]
Vrael -- that is insane
[2024-5-05. : 9:35 pm]
Vrael -- damn is that all EUD effects?
[2024-5-04. : 10:53 pm]
Oh_Man -- https://youtu.be/MHOZptE-_-c are yall seeing this map? it's insane
[2024-5-04. : 1:05 am]
Vrael -- I won't stand for people going around saying things like im not a total madman
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