Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: It Spawns Wrong Number of Units
It Spawns Wrong Number of Units
Aug 17 2010, 5:27 am
By: ramin  

Aug 17 2010, 11:43 pm rockz Post #21

ᴄʜᴇᴇsᴇ ɪᴛ!

Quote from ramin
for conditions i have switch 145 is set. countdown time is exactly 127 seconds.
the actions are. create 1 ultralisk at location 106 for player 1. and preserve trigger.
it sends in like 30 ultralisks!
PLZ HELP
Add an action that says "clear switch 145". I guarantee it will only spawn 1 then.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Aug 18 2010, 12:35 am Aristocrat Post #22



Quote from rockz
Quote from ramin
for conditions i have switch 145 is set. countdown time is exactly 127 seconds.
the actions are. create 1 ultralisk at location 106 for player 1. and preserve trigger.
it sends in like 30 ultralisks!
PLZ HELP
Add an action that says "clear switch 145". I guarantee it will only spawn 1 then.

He's probably using switch145 for something else, that's why I opted to use a different DC.



None.

Aug 18 2010, 1:58 am ramin Post #23



well what you told me it didint work cuz it kept adding 1 death, i had to put for conditions player 1 has 0 deaths for minin facility then it worked.
ty for the start :D

EDIT:
Quote from rockz
Quote from ramin
for conditions i have switch 145 is set. countdown time is exactly 127 seconds.
the actions are. create 1 ultralisk at location 106 for player 1. and preserve trigger.
it sends in like 30 ultralisks!
PLZ HELP
Add an action that says "clear switch 145". I guarantee it will only spawn 1 then.
there is no clear.....

Post has been edited 1 time(s), last time on Aug 18 2010, 9:35 am by NudeRaider. Reason: merged posts



None.

Aug 18 2010, 2:30 am Dem0n Post #24

ᕕ( ᐛ )ᕗ

Under "Set Switch", select the "clear" option.




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