Given the way that maps are distributed, hosted, and activated and such, is it even possible anymore to make a fun Single-player campaign?
Some of the best things about StarCraft 1 were the custom-made campaigns out there.
Heck, even Blizzard had them! The Enslavers were an extra campaign that you'd play by making a Single-Player custom game!
Say you can do that... say you can publish your campaign (which can only be 20 MBs total and only 5 maps long), would it even know how to follow the trigger to load the next map up?
And if its' meant to be a single player campaign, why force people to do it through Multiplayer? Why force you to limit your campaign to only 5 maps, and publish them on Blizzards servers?
I'm just curious really. I've been paying close attention to all the debates and angers over the user created maps that Blizzard/Activision is taking... and I'm trying to be fair about it, but... nothing about it DOES seem fair.
My favorite thing to do in StarCraft 1 was to make an interesting campaign using all the mapping tricks I learned to 'enhance' it, but now it feels like such a thing isn't possible anymore. Or if it is, it's no longer user-friendly to do.
I'm hoping things will get better. I'm hoping that some of the overly strict rules and regulations we have going on here will get fixed, but I'm not holding my breath.
None.