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(2)Numb, first serious attempt at melee
Creator: friedleaves[RWBM]
Time: Nov 12 2007, 11:46 pm
 friedleaves[RWBM] Nov 12 2007, 11:46 pm Post #1
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my first serious attempt at melee after reading the mapmaker's guide. tell me what you think.

EDIT: Updated to 1.2.

EDIT2: Got the pic up:
Numb1.2(o)
Attachments:
scx file
(2)Numb_v1.2(n).scx (82.80 kb)
2 hits.
This post was edited 4 times, last edit by friedleaves: Nov 20 2007, 9:42 pm.
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 TitanWing[RWBM] Nov 12 2007, 11:58 pm Post #2
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This is insanely good for one of your early maps, very nice. Though, I don't see why you submitted two maps and no pic. :P

Only real problems I can see is that the mains are a tad small and the middle could be opened up a bit more.

I guess that guide works!
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 friedleaves[RWBM] Nov 13 2007, 12:15 am Post #3
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yea, maybe it's cause i spent a month of planning and a week of making it :D . and im completely new to SEN so i dont know how to post a pic :P .

ill update it as soon as i can.
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 yenku Nov 13 2007, 3:52 am Post #4
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Here is a topic that has a tool for making images out of maps.
Once you do that, you can either upload it through the comment system or post a link you get from uploading it on something like imageshack.us
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If you aren't outraged, you aren't paying attention.

"You can't tell me who I am
cuz I'm working on that too.
What's right for me just ain't right for you."
Soldiers of Jah Army.
 friedleaves[RWBM] Nov 13 2007, 4:58 am Post #5
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updated to 1.1. thnx yenku.
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 Moon)SHieLD( Nov 16 2007, 2:57 am Post #6
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Hey Nice Avatar Friedleaves o.o.

Not much to say, Titanwing said most of the points but IMO the 2 mineral onlys supply too much mineral income.
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 yenku Nov 16 2007, 3:13 am Post #7
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So, are you gonna add a pic with your newly learned ability?
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If you aren't outraged, you aren't paying attention.

"You can't tell me who I am
cuz I'm working on that too.
What's right for me just ain't right for you."
Soldiers of Jah Army.
 friedleaves[RWBM] Nov 16 2007, 4:28 am Post #8
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For some reason, whenever I try to attach the .JPEG, it won't attach, it says attaching, but it just says that the whole time. Maybe there's something wrong with my computer.

Anyways, sorry.
This post was edited 1 time, last edit by friedleaves: Nov 16 2007, 4:36 am.
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 who Nov 16 2007, 8:11 pm Post #9
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Maybe you should upload the image to an image-hosting site like Imageshack and then use the IMG tag to show it.
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(user posted image)
 friedleaves[RWBM] Nov 16 2007, 9:31 pm Post #10
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I never thought of that....

More comments please?
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 yenku Nov 17 2007, 7:45 pm Post #11
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I'd love to comment.

But I still don't see the map.

Maybe you could do what both someone09 and I suggested. When you put a pic up, alot more people will comment.
(top)
If you aren't outraged, you aren't paying attention.

"You can't tell me who I am
cuz I'm working on that too.
What's right for me just ain't right for you."
Soldiers of Jah Army.
 friedleaves[RWBM] Nov 17 2007, 8:42 pm Post #12
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I posted the link to the pic on the first post. It says "Numb(o)".

The link is also here: http://img147.imageshack.us/my.php?image=numbozv1.jpg
This post was edited 1 time, last edit by friedleaves: Nov 17 2007, 8:53 pm.
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 TitanWing[RWBM] Nov 18 2007, 6:01 pm Post #13
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Terran look like they'd have an easy time grabbing expos below their mains because there's only 2 ways in and 1 is min-blocked and because all the expos are close together.
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 friedleaves[RWBM] Nov 19 2007, 12:19 am Post #14
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Alright, so should I just get rid of the mineral onlys below the mains? Because Moonshield said that the 2 mineral onlys provide too much mineral income. And maybe make where the expos used to be rocky snow or something?
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 JaBoK Nov 19 2007, 12:25 am Post #15
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Wow, nice map there, better than anything I've ever produced for sure.
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 TitanWing[RWBM] Nov 20 2007, 5:04 am Post #16
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Quote from friedleavesAlright, so should I just get rid of the mineral onlys below the mains? Because Moonshield said that the 2 mineral onlys provide too much mineral income. And maybe make where the expos used to be rocky snow or something?

My suggestion would be to remove the mineral only that's backed by the outpost wall, and remove the wall. Add 1-2 more minerals to the mineral only right below the main.

To make gameplay a little more interesting than just a big fight in the middle (which is how 90% of maps are), you could remove the mineral block on the lower part of the map and maybe widen the path through there just a tad.

Other than that, I'd say this is pretty much done, you got talent and I hope to see more from you!
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 friedleaves[RWBM] Nov 20 2007, 9:47 pm Post #17
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I updated the picture and map. It's on the first post.

I couldn't really widen the bottom of the map that much, but I think it's wide enough to move large armies across.

Oh, and thank you for your positive criticism.
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 TitanWing[RWBM] Nov 21 2007, 3:27 am Post #18
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You're welcome. :)

You could still add more small buildable+walkable doodads on the the low and high dirt around the map.
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 yenku Nov 26 2007, 11:18 pm Post #19
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Woo hoo! A picture! But not only that... A good map!

Good work.
(top)
If you aren't outraged, you aren't paying attention.

"You can't tell me who I am
cuz I'm working on that too.
What's right for me just ain't right for you."
Soldiers of Jah Army.
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