my first serious attempt at melee after reading the mapmaker's guide. tell me what you think.
EDIT: Updated to 1.2.
EDIT2: Got the pic up:
Numb1.2(o)
Attachments:
Post has been edited 4 time(s), last time on Nov 20 2007, 9:42 pm by friedleaves.
None.
This is insanely good for one of your early maps, very nice. Though, I don't see why you submitted two maps and no pic.
Only real problems I can see is that the mains are a tad small and the middle could be opened up a bit more.
I guess that guide works!
None.
yea, maybe it's cause i spent a month of planning and a week of making it
. and im completely new to SEN so i dont know how to post a pic
.
ill update it as soon as i can.
None.
Here is a topic that has a tool for making images out of maps.
Once you do that, you can either upload it through the comment system or post a link you get from uploading it on something like imageshack.us
None.
updated to 1.1. thnx yenku.
None.
Hey Nice Avatar Friedleaves o.o.
Not much to say, Titanwing said most of the points but IMO the 2 mineral onlys supply too much mineral income.
None.
So, are you gonna add a pic with your newly learned ability?
None.
For some reason, whenever I try to attach the .JPEG, it won't attach, it says attaching, but it just says that the whole time. Maybe there's something wrong with my computer.
Anyways, sorry.
Post has been edited 1 time(s), last time on Nov 16 2007, 4:36 am by friedleaves.
None.
Maybe you should upload the image to an image-hosting site like Imageshack and then use the IMG tag to show it.
None.
I never thought of that....
More comments please?
None.
I'd love to comment.
But I still don't see the map.
Maybe you could do what both someone09 and I suggested. When you put a pic up, alot more people will comment.
None.
I posted the link to the pic on the first post. It says "Numb(o)".
The link is also here:
http://img147.imageshack.us/my.php?image=numbozv1.jpg
Post has been edited 1 time(s), last time on Nov 17 2007, 8:53 pm by friedleaves.
None.
Terran look like they'd have an easy time grabbing expos below their mains because there's only 2 ways in and 1 is min-blocked and because all the expos are close together.
None.
Alright, so should I just get rid of the mineral onlys below the mains? Because Moonshield said that the 2 mineral onlys provide too much mineral income. And maybe make where the expos used to be rocky snow or something?
None.
Wow, nice map there, better than anything I've ever produced for sure.
None.
Alright, so should I just get rid of the mineral onlys below the mains? Because Moonshield said that the 2 mineral onlys provide too much mineral income. And maybe make where the expos used to be rocky snow or something?
My suggestion would be to remove the mineral only that's backed by the outpost wall, and remove the wall. Add 1-2 more minerals to the mineral only right below the main.
To make gameplay a little more interesting than just a big fight in the middle (which is how 90% of maps are), you could remove the mineral block on the lower part of the map and maybe widen the path through there just a tad.
Other than that, I'd say this is pretty much done, you got talent and I hope to see more from you!
None.
I updated the picture and map. It's on the first post.
I couldn't really widen the bottom of the map that much, but I think it's wide enough to move large armies across.
Oh, and thank you for your positive criticism.
None.
You're welcome.
You could still add more small buildable+walkable doodads on the the low and high dirt around the map.
None.
Woo hoo! A picture! But not only that... A good map!
Good work.
None.