I'm assuming this has something to do with CPU usage, but does anyone know what
exactly this error is? I keep getting it in the third-person shooter demo map that I made. The map is attached.
If it is something to do with using too much memory, that's really frustrating, since this map doesn't even do that much.
Post has been edited 2 time(s), last time on Jun 1 2010, 1:05 am by FatalException.
None.
I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.
You are creating threads that aren't killed somehow, I guess.
At least you can see in the trigger debugger (editor->preferences->test->debugger&run in window) that AutoRevealRegionController_Func is started way to often.
But I don't know where that function is started...
edit:
trigger: camera refresh -> auto reveal region....
you create every 0.05 seconds a thread that would automatically reveal a region. Once is enough...
Post has been edited 1 time(s), last time on May 28 2010, 7:48 pm by Ahli.