Staredit Network > Forums > SC2 Custom Maps > Topic: Motherships concept
Motherships concept
May 18 2010, 7:36 pm
By: Adeon  

May 18 2010, 7:36 pm Adeon Post #1



After watching this video:

I think a map like this could be really nice.

Imagine you have few battlecruisers that don't attack and are invincible. They spawn with some pattern a certain unit you chose in the beginning until a limit of units currently alive is reached. The goal is to make the other(s) player(s) have a minimum sum of units battling to defeat him.

Pretty simple concept, but genuine and maybe fun :P



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May 18 2010, 8:16 pm Ashamed Post #2

Hear me Raor!!

so you mean evolves ????



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May 18 2010, 8:19 pm Adeon Post #3



Quote from Ashamed
so you mean evolves ????
What?



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May 19 2010, 4:20 am Atlos Post #4



Evolves was a SC1 map that looks similar to this. Units would spawn underneathe Science Vessels and as you progressed in levels different units would spawn.



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May 19 2010, 4:41 pm payne Post #5

:payne:

This guy never played SC1 or is blind. XD
Haha, this concept was used in -many- sc1 UMS maps.



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May 19 2010, 8:15 pm Adeon Post #6



Damn, never seen this kind of map for SC1 =o

So what are you waiting for? Make a good map with this style for SCII and put a lot of SEN ads in it ;)



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May 21 2010, 1:07 am Tempz Post #7



At 2:12 starts to look like trench warfare



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Jun 3 2010, 9:11 pm MuffinLove Post #8



only thing to do is make it then? huh? :ermm:



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Jun 4 2010, 3:38 am Ashamed Post #9

Hear me Raor!!

ITs already on sc2.. But needs much improvements



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Jun 4 2010, 3:57 am DavidJCobb Post #10



Are you guys describing a map that starts all players off with equal amounts of units with the map maxed, and all players spawn units continuously? Basically, the map is constantly maxed, and the goal is to kill hostiles and end up being the only player with units.



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Jun 5 2010, 2:40 am ZeroAme Post #11



Ya this is evolves, there are numerous versions of this already on bnet but they are all horribly unbalanced.



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