The Hungry Baneling, an original SCII RPG
Post #22
Generalpie
Aug 21 2010, 8:11 pm
Post #23 fat_flying_pigs Aug 21 2010, 8:34 pm
Post #24
TiKels
Aug 30 2010, 2:48 am
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I played this game the other day, like three or four times.
1. What is the hidden vault? What do the codes mean!? 2. Are you still planning on releasing a sequel? 3. I talked with some people when this was the second or third game on the list, and they say they loved it as well. You should consider actually MAKING this a katamari game... where things stick to your baneling. LOL NO IDEA IF THAT'S POSSIBLE. ![]() ![]() ![]() ![]() ![]() ![]() |
Post #25 johnfloyd Oct 4 2010, 8:09 pm
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1. The hatch and the numbers are a reference to one of my favorite TV shows, LOST.
2. I made this map over the summer while looking for employment after graduating from college. In July I found a job (whoop!) which kicks ass (double whoop!) but it's been keeping me busy so any map making ventures are on hold. I do still hope to come back to this and make an ambitious sequel someday tho. Hopefully one with lots of options such as single player, multiplayer co-op or multiplayer ffa. If it comes together I'll be waiting to release the sequel on the Blizzard marketplace whenever that finally comes out for something cheap like a dime or so. 3. Originally I was hoping to literally make this a Katamari game and while I could figure out how to attack one unit to another, it would always attach the unit on top of the previous units head. So instead of getting a giant ball I ended up with a growing tower spinning across the field. Went with the eating and growing idea instead afterwards :-) ![]() ![]() ![]() ![]() ![]() ![]() |
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