Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Font in pre-loading screen
Font in pre-loading screen
Aug 31 2007, 3:38 am
By: Fallen  

Aug 31 2007, 3:38 am Fallen Post #1



Does anyone have issues with SC crashing when you attempt to make the game font go from color-black-color because whenever i host a game with that type of text it kicks me off of SC



None.

Aug 31 2007, 3:41 am Demented Shaman Post #2



If you're referring to the map name, overlaps don't work in map title since one of the patches.

Oops, I misread "black" for "back"

Post has been edited 2 time(s), last time on Sep 6 2007, 8:54 pm by devilesk.



None.

Aug 31 2007, 4:27 am Falkoner Post #3



What are the codes you are using for the color? Could you post the exact text?

Post has been edited 1 time(s), last time on Aug 31 2007, 4:28 am by Falkoner.



None.

Sep 2 2007, 5:00 am RoryFenrir Post #4



i ahvent tried hosting a black color map sence patch but maybe try using Colors 1.4 if useing Scm draft or Scm draft if using colors 1.4



None.

Sep 5 2007, 12:58 am Fallen Post #5



I found my mistake :( the map was corrupted but i could still edit and do things to it, just not host or have someone make it. I used Uburation and messed with the strings and i guess i screwed something up... idk. So its all good now thanks anyways



None.

Sep 6 2007, 7:14 pm Xx.Doom.xX Post #6



Yes, black works.

Color list here.



None.

Sep 7 2007, 2:45 am Nintendo_Confed Post #7



Quote from Fallen
I found my mistake :( the map was corrupted but i could still edit and do things to it, just not host or have someone make it. I used Uburation and messed with the strings and i guess i screwed something up... idk. So its all good now thanks anyways
There should be some type of map un-corrupter. I think that my map may be a little corrupted because when i play the map on Battle.net, people get dropped after a random amount of time or event. Does using both SCMDraft and Xtra editor to make a map affect it in any way?



None.

Sep 7 2007, 2:46 am Falkoner Post #8



Open it in OS Map, that fixes lots of things.



None.

Sep 7 2007, 2:50 am Nintendo_Confed Post #9



Quote from Falkoner
Open it in OS Map, that fixes lots of things.
Link please.



None.

Sep 7 2007, 4:00 am DT_Battlekruser Post #10



Quote from Fallen
I found my mistake :( the map was corrupted but i could still edit and do things to it, just not host or have someone make it. I used Uburation and messed with the strings and i guess i screwed something up... idk. So its all good now thanks anyways

If you use ‹beration or another compressor, duplicate instances of map strings are destroyed, so that any instance of a string that is used twice (once as the map title and once as a unit name, for example) are collapsed to one string, meaning that if you edit one string in an editor, the other one changes too.

Quote from Nintendo_Confed
Quote from Falkoner
Open it in OS Map, that fixes lots of things.
Link please.

Links to OSMAP are not allowed on Staredit Network.


Post has been edited 1 time(s), last time on Sep 8 2007, 4:31 am by DT_Battlekruser.



None.

Sep 7 2007, 2:55 pm Lt.Church Post #11



an answer to the original question, no yesterday i tested my map with my friend and the title was colour-black-colour and didnt crash SC nor become corrupt.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[08:01 am]
UEDCommander -- Suicidal Insanity
Suicidal Insanity shouted: http://photos.arlinghaus.org/Animals/Species/WesternJackdaw/2019.11.16-FSH_3770-QHD-%7BFA19D1D3-182C-4723-964D-C30A764A7D13%7D.jpg <- Its missing a speech bubble about SCR bad blizzard bad modding good 1.16 good
u
[02:16 am]
Ultraviolet -- Suicidal Insanity
Suicidal Insanity shouted: http://photos.arlinghaus.org/Animals/Species/WesternJackdaw/2019.11.16-FSH_3770-QHD-%7BFA19D1D3-182C-4723-964D-C30A764A7D13%7D.jpg <- Its missing a speech bubble about SCR bad blizzard bad modding good 1.16 good
http://www.staredit.net/uploads/avatars/4811.png?312523688 pretty solid ;)
[02:14 am]
Ultraviolet -- That's supposed to be pr0nogo :P
[12:43 am]
MTiger156 -- Not sure why it takes an ultra-high resolution image of a bird to get that point across, but ok
[06:36 pm]
Suicidal Insanity -- fortheovermind
fortheovermind shouted: my turn rate bar from the Create panel is no longer there. my games are created with the default 12 and i can no longer modify it, what could be causing this?
Known patch bug
[06:07 pm]
Ultraviolet -- lifebot This version appears to be older than the version I already have downloaded (1.5). Why is this one being posted?
[06:03 pm]
Ultraviolet -- Zoan
Zoan shouted: MTiger156 lifebot woah, that's awesome! I'm too lazy right now to check, but does it work with Remastered or 1.1.16 only?
I haven't used it in the latest version of remastered, but I assume it still works. It definitely did before. It's pretty neat. Super fast & easy way to create a save/load system
[05:02 pm]
fortheovermind -- my turn rate bar from the Create panel is no longer there. my games are created with the default 12 and i can no longer modify it, what could be causing this?
[04:50 pm]
Zoan -- MTiger156
MTiger156 shouted: Also, here's a link to its actual description http://www.staredit.net/topic/17696/
lifebot woah, that's awesome! I'm too lazy right now to check, but does it work with Remastered or 1.1.16 only?
Please log in to shout.


Members Online: Roy, Voyager7456, garthpoirier, Hodermarskyse90, 9a3a3j1o1o4c