Edit: new version is up, check it out at the url below. Including localizations.
Hello everyone - I'm surprised I didn't find my way to this cool place sooner, even one of my maps made it here before me. :-)
Anyways, here's another one for you guys to chew at.
http://www.sc2mapster.com/maps/hexd/ Six player spellcasting arena battle. Master your spells and outsmart your opponents with them. First to 15 kills wins! Rematch vote after each round. Empty player slots will be populated by computers. The AI has 4 difficulty settings.
I seem to be getting an error when trying to attach the map to this post, so I'll leave it empty for now. Follow the link above to be sure you're getting the most up to date version.
Post has been edited 3 time(s), last time on Jun 12 2010, 9:07 am by Qancakes.
Wow, that really is the greatest custom map I've played! Make moar! I love how you made an AI too. It was becoming boring to play alone ;o
Who showed you this community? It's the best. =) I hope you'll stay with us!
By the way, I'd just like to suggest you to randomize the environment effects (based on the beautifulness of the pictures I've seen hosted on Sc2M) for every play (sunny, lunar, foggy, etc.).
Post has been edited 1 time(s), last time on Apr 28 2010, 2:54 am by payne.
I've played it with 3 friends on B.Net: it was laggy ;o Kinda ruined it, but was still fun to play
D: This was unexpected. Isn't lag over B.Net usually caused by memory leaks? I haven't given them a single thought when triggering because I have been under the impression that Blizz's memory garbage thingy system would take care of all that in StarCraft II?
He updated his map, by the way. Go download the latest version! =) I know the fourth spell is a mix of the protective spell of the Sentries and the time-distortion spell of the Mothership. For the rest, I really don't know. XD
Argh, I didn't think anyone actually read that. xD
Gotcha! Btw, I hope you like the description I've made of your map right there: http://www.staredit.net/starcraft2maps/3-Hex%27d I'll upload the map's version as soon as I can (right now, it causes a bug).
If you are searching projects to work on, I'm your man! XD By the way, publish the latest version on the US server... we only have version that no one plays
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