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First of all, the only action on your 1st trigger is preserve trigger. 2nd of all, your 2nd trigger clears your switch, yet you don't have another trigger to re-set it, so the trigger will only activate once.
I don't quite understand your timer. Do you have some triggers that reset the timer to whatever it was before it reaches 260? If not, that 2nd trigger will only activate once. ![]() ![]() ![]() ![]() ![]() ![]() ![]() No Hablo Espanol! |
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someone09
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C:
player brings cc to nest switch 1 is clear A: set countdown timer to 260 set switch 1 C: switch 1 is set player brings 0 cc to nest A: clear switch 1 set timer to 0 C: switch 1 is set timer is 0 A: set timer to 260 create 15 hydras at spawn Preserve Trigger should be applied to all of them. The first trigger sets the spawn switch if he has a CC there, but if the spawn switch is cleared. It also sets the first timer. The second one clears the spawn switch if he has no CC there, but if the spawn switch is set. It also sets the timer to 0. The third switch activates if the spawn switch is set, and if the timer is 0. It sets the timer back up to 260 and creates hydras. ![]() ![]() ![]() ![]() ![]() ![]() |
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Write your own destiny, or else someone will write it for you!
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First of all you don't need a switch here. Just put the timer and the bring trigger into the conditions, like this: P6 Conditions Brings at least 1 cc to nest1 Countdown timer is at most 260s Actions Spawn units [...] But to explain how switches work: Condition A -> set switch Condition B -> clear switch If switch is set -> actions OR Condition A -> set switch If switch is set -> actions, clear switch If you check your triggers there's no action that sets the switch. --> Checked switch always false --> trigger never fires Also the exactly 260s could be a problem because triggers are only checked every 2s. Use at most 260s instead. Btw. did you realize its a COUNTDOWN timer? Usually you check those to be 'at most 0' and set them to 260s. ![]() ![]() ![]() ![]() ![]() ![]() ![]() http://sonsofwar.pyrom.net/index.html___0% 100% |