I'm disappointed, tbfh
Post #22 Ei47 Sep 13 2007, 4:59 am
Post #24 JordanN Sep 27 2007, 10:09 pm
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Great minds think alike I suppose. That was also my original idea for what starcraft 2 should of been like. You bring a crap load of zerglings to a base and take part in the action as well or play as a ghost and have the first eye view of a nuke dropping. It's like a world of starcraft,starcraft and battalion wars combined. Only difference. Online is free. As other people said it doesnt look cartoony. In fact I think starcraft 1 is more cartoony. Star Warz Much?This post was edited 1 time, last edit by JordanN: Sep 27 2007, 10:10 pm. Reason given: img tag showing ![]() ![]() ![]() ![]() ![]() ![]() |
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But for UMS maps i'm a bit nervous about terrain hopper units, it would destroy the concept of fortress maps completly, so i'm hoping you can disable cliff hopping for reapers/colosulus/Viking.
and i hope they add a port sc1 maps to sc2 XD but i doubt it.

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