Site Features
Why isn't my uploaded file listed?
All uploads are not visible for the first 5 minutes of their existence. This gives you proper time to add tags, screenshots, descriptions.
This does not mean you can't give out the link and what have you. It's still "real", just not shown.

On the other hand, the file might have been deleted for numerous reasons. Go to "My files" section and find the file for more information.

- Rigged maps (rigged, meaning anything which majorly unbalances gameplay which results in a win situation. There are some unbalanced games out there, but it is okay as long as all players have an equal chance of winning/losing). Keep in mind player vs computer maps may include "easter eggs" and "bonuses" - these are allowed to a certain extent.
- No fakes or cheap knockoffs of maps or files (maps that resemble others but in an extremely low quality fashion).
- No insulting maps (maps solely dedicated to insulting people or clans).
- No clan recruitment maps (maps solely dedicated to advertising clans or recruiting people).
- No disfunctional/crashing maps (maps that are non-functional, or its only purpose is to crash the game). This would also include maps with bugs preventing gameplay.
- No SexyPic maps or anything with similar obscenities (pornographic maps are not acceptable).
- Quality is very important - items of low quality might not be accepted.
- Stolen/copied maps.
- Please edit your map if it is already in the database. We prefer not to have 10 different versions of your map because you fixed minor bugs.
- For everything not a map (wavs, programs, etc), here's the general rule: If it can't really help the general population of map makers, we don't want it. There is very little reason to upload a 4mb sound wav of some random theme music.

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[06:50 am]
Suicidal Insanity -- ok, nice
[03:16 am]
Corbo -- and by too I meant again xD
[03:15 am]
Corbo -- hey si, i might have something cool to show you soon too
[09:10 am]
Suicidal Insanity -- :P
[09:10 am]
Suicidal Insanity -- Not that I think that is a good idea
[09:10 am]
Suicidal Insanity -- then it is a real index
[09:10 am]
Suicidal Insanity -- jjf28
jjf28 shouted: Suicidal Insanity I can't have code saying xIndex for something that's 1-based, to me xIndex is always a 0-based array index specifically, anything else is an identifier ("Id", usually sequential) or key (hash or a fixed-byte abbreviation or something), those are my cues so I don't need to constantly refer to some documentation so I know what to code
I'm just saying have your function 'GetMapTitleStringIndex' return realValue - 1
[2019-3-18. : 1:45 am]
CaptainWill -- If anyone was considering Hypnospace Outlaw, I recommend it
[2019-3-18. : 1:41 am]
jjf28 -- I think the reason I had it so wrong was cause I could treat it as a 0-based index from section start (offsets actually start after first two bytes of numStrings) so I had my access simplified like that :P
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