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[2018-2-08. : 2:40 pm] Corbo -- trgktrgk shouted: Does SC:R support single blocked mpq file? it is.my understanding that scr no longer uses the mpq format at all[2018-2-08. : 6:51 am] NudeRaider -- it will be very happy code. And the mistakes will all be happy accidents.[2018-2-08. : 6:43 am] O)FaRTy1billion[MM] -- jjf28jjf28 shouted: https://i.redd.it/hnovjotenbe01.jpg <-- why we can't have nice things this is my new favorite way to write code[2018-2-07. : 1:47 pm] jjf28 -- modifiers being a part of the type2 field and typically being used to denote "add", "subtract" and "set to" in this case https://puu.sh/ziBcU/e1ada8ea73.png[2018-2-07. : 1:45 pm] jjf28 -- http://www.staredit.net/wiki/index.php/Scenario.chk#Complete_Modifier_List[2018-2-07. : 1:45 pm] jjf28 -- hey trgk for Lanths idea do you have any issue with using modifier 12 and 13 instead of add/subtract 0 deaths?[2018-2-07. : 6:36 am] NudeRaider -- zsnakezzzsnakezz shouted: idk, psychic msg me if you see this, maybe i can show you my shit or something gross[2018-2-07. : 12:11 am] zsnakezz -- just a solid patch of time between him and ice_infernox3 they both took time out of their days to make sure i was having a good time[2018-2-07. : 12:03 am] zsnakezz -- it's just god damn, i would pay real money to hang with one of my old homies just to see what's up[2018-2-06. : 11:39 pm] zsnakezz -- idk, psychic msg me if you see this, maybe i can show you my shit or something[2018-2-06. : 11:38 pm] zsnakezz -- His maps inspired me, got me into level design in general, taking something old and making it new again[2018-2-06. : 3:15 am] Moose -- jjf28jjf28 shouted: (NSFW) Mini Moose 2707 https://youtu.be/rRWOGfoRjhM mad[2018-2-06. : 3:10 am] jjf28 -- (NSFW) Mini Moose 2707Mini Moose 2707 shouted: nice language https://youtu.be/rRWOGfoRjhM[2018-2-06. : 1:51 am] Vrael -- jjf28jjf28 shouted: https://i.redd.it/hnovjotenbe01.jpg <-- why we can't have nice things just shat my pants and barfed cuz of this[2018-2-06. : 1:07 am] Voyager7456 -- jjf28jjf28 shouted: https://i.redd.it/hnovjotenbe01.jpg <-- why we can't have nice things [2018-2-05. : 11:43 pm] jjf28 -- https://i.redd.it/hnovjotenbe01.jpg <-- why we can't have nice things[2018-2-05. : 4:21 am] Dem0n -- Psychic_GeniusPsychic_Genius shouted: Hello guys. Hey do you remember Tuxedo-Templars map Rush? do you guys know the passwords for unlocking 2 players or any other passwords? where do i find them? I think that password is ACDC[2018-2-05. : 2:25 am] jjf28 -- got google tests working, though a ton of my UI is probably going to be untestable till I knock out the current singleton/manual refresh framework[2018-2-05. : 1:59 am] Psychic_Genius -- Hello guys. Hey do you remember Tuxedo-Templars map Rush? do you guys know the passwords for unlocking 2 players or any other passwords? where do i find them?[2018-2-04. : 9:32 pm] jjf28 -- I guess one option might be to add references too all the main project files in the test project... it would be compiling separate from running regularly but I suppose that's not a huge problem[2018-2-04. : 9:00 pm] jjf28 -- getting nowhere with the google tests they don't want to run against a project setup to compile as an exe, and compiling as a library (which is a not an insignificant amount of work and re-compile time) results in numerous unresolved externals and a nasty iterator debug level error[2018-2-04. : 8:54 pm] Lanthanide -- which is annoying if you rename a function and then suddenly your tests all fail[2018-2-04. : 8:54 pm] Lanthanide -- the compiler doesn't understand either - because you can replace a function with one that doesn't exist, and the compiler won't catch it, it's only at run-time that you find out[2018-2-04. : 8:54 pm] Lanthanide -- it lets you dynamically replace functions with other functions during execution[2018-2-04. : 8:03 pm] Lanthanide -- Nova Prova actually does some clever compiler trick so that it can have reflection-like behaviour |