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[2015-6-29. : 4:20 pm] Dem0n -- My facebook is currently a bunch of confederates arguing with rainbows[2015-6-29. : 4:08 pm] Vrael -- yeah yeah gay marriage is great and everything but I do not have THAT many gay friends[2015-6-29. : 4:07 pm] Vrael -- ahmagherd, there's so much fucking rainbow gay support on facebook I can't take it[2015-6-29. : 3:58 pm] Corbo -- he says he's been partying so hard that he's the definition of a party now.[2015-6-29. : 2:30 pm] jjf28 -- BloodyZombie117BloodyZombie117 shouted: No, I'm referencing everyone who isn't working on CHKDraft. Including me. you forgot to append "scrub ", scrub [2015-6-29. : 2:24 pm] BloodyZombie117 -- No, I'm referencing everyone who isn't working on CHKDraft. Including me.[2015-6-29. : 2:17 pm] BloodyZombie117 -- Hyper Triggers are best triggers. Instant trigger actions make everything worth it.[2015-6-29. : 1:20 pm] Roy -- Also, I don't understand how hyper triggers aren't the first triggers you make for any map.[2015-6-29. : 1:18 pm] Roy -- sigsaucysigsaucy shouted: whats the most likely reason adding hyper triggers to a map would make it run choppily? It's probably Wait Blocks. Try using The Hyper Trigger and see if things improve, though you should really just switch over to using Death Counter Timers instead of waits.[2015-6-29. : 10:47 am] lil-Inferno -- sigsaucysigsaucy shouted: whats the most likely reason adding hyper triggers to a map would make it run choppily? Being bad at mapping.[2015-6-29. : 7:30 am] O)FaRTy1billion[MM] -- I think the bigger problem is that it has no sense of timing .. so if it can't just haphazardly run through it then it can't win[2015-6-29. : 7:30 am] Fire_Kame -- congratulations, Apos! You've been headhunted that's pretty sweet.[2015-6-29. : 7:28 am] O)FaRTy1billion[MM] -- it can go left sometimes, it's just if it doesn't go right soon enough it ends ... I can also increase that delay in the script[2015-6-29. : 7:14 am] Alzarath -- FaRTy1billionFaRTy1billion shouted: I wonder if this could eventually learn Kaizo Mario World It seems to not have the capability of going left, so if Kaizo has any requirement of going left, I really doubt it.[2015-6-29. : 6:34 am] O)FaRTy1billion[MM] -- oshit, Mario just went on through and killed a bunch of dudes and dodged others [2015-6-29. : 6:23 am] sigsaucy -- whats the most likely reason adding hyper triggers to a map would make it run choppily?[2015-6-29. : 6:14 am] O)FaRTy1billion[MM] -- oshit! The first one that got past the dude at the beginning of this level [2015-6-29. : 6:05 am] O)FaRTy1billion[MM] -- I wonder if this could eventually learn Kaizo Mario World[2015-6-29. : 6:01 am] O)FaRTy1billion[MM] -- cool, it's on Gen 1, and now it can jump and walk right. xD[2015-6-29. : 5:30 am] NudeRaider -- I even made photos of the rainbow-decorated american embassy in Berlin when I was there a week ago [2015-6-29. : 5:12 am] O)FaRTy1billion[MM] -- KrayZeeKrayZee shouted: Gay marriage wins! That happened days ago. Get with the times. ;o[2015-6-29. : 5:08 am] O)FaRTy1billion[MM] -- I'm so glad I don't have a second job, and that I don't have a labor-intensive job ;o[2015-6-29. : 4:54 am] Wing Zero -- Was it an employee that saw your work and was like "Hey! You should apply here!"[2015-6-29. : 4:49 am] Apos -- I have no idea what he wants me to do, but I signed up, sent my resume and whatnot[2015-6-29. : 4:31 am] BloodyZombie117 -- I remember playing another map that was based on the first game, it had a weird inventory system, kinda like Resident Evil Subzero. Speaking of which, I need to find that map.[2015-6-29. : 4:28 am] BloodyZombie117 -- I've seen them in a dropship before. Trust me, they can be loaded.[2015-6-29. : 4:25 am] Dem0n -- Actually, that might be completely wrong. I can't remember if I've ever seen a broodling in a dropship or not.[2015-6-29. : 4:24 am] Dem0n -- BloodyZombie117BloodyZombie117 shouted: Will a Broodling die if it's in a dropship? Part of me wants to say that a broodling can't be loaded into a dropship, but I'm not sure.[2015-6-29. : 4:03 am] Corbo -- "Zerg Broodlings created using Create Unit do not expire, unless they are later affected by a Modify Unit Hit Points action. Broodlings spawned using Create Unit With Properties do expire." http://www.staredit.net/wiki/index.php/Quirks_and_nuances[2015-6-29. : 4:03 am] BloodyZombie117 -- Then again, there won't be any ranged units because fuck that.[2015-6-29. : 4:01 am] KrayZee -- CorboCorbo shouted: It's been so long since I mapped that I could be wrong. Go to map making school. Get a degree! |