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Pages: < 1 « 1043 1044 1045 1046 10473539 >

[2017-1-17. : 7:53 am]
Lanthanide -- FaRTy1billion
FaRTy1billion shouted: I can't think of anything in Nebraska, unless you like corn or whatever
but is Oregon just full of trees?
[2017-1-17. : 7:52 am]
O)FaRTy1billion[MM] -- time for sleep :wob:
[2017-1-17. : 7:44 am]
O)FaRTy1billion[MM] -- Also there are some pinned topics here that may be of help
[2017-1-17. : 7:43 am]
O)FaRTy1billion[MM] -- verssuss
verssuss shouted: ok guys.i have trig++ inside my scm draft 2 already. i working for more now xD
also, if you make an assistance thread you can ask more specific questions, like maybe some specific EUDs you would like to use, and get more thorough and detailed answers
[2017-1-17. : 7:39 am]
KrayZee -- Pr0nogo
Pr0nogo shouted: because video games are unrealistic
The Walking Dead is a show
[2017-1-17. : 7:37 am]
O)FaRTy1billion[MM] -- You can also use Set instead of Add, but you will have to set all 4 units at the same time
[2017-1-17. : 7:35 am]
O)FaRTy1billion[MM] -- they are in groups of 4 like that
[2017-1-17. : 7:35 am]
O)FaRTy1billion[MM] -- then for goliath turret it's Set Deaths(223508, Add, 1, "Terran Marine");, or add 256 for siege tank, 65536 for tank turret, or 16777216 for SCV
[2017-1-17. : 7:34 am]
O)FaRTy1billion[MM] -- if you add 256 it will enable for ghost, 65536 for vulture, and 16777216 for goliath
[2017-1-17. : 7:33 am]
O)FaRTy1billion[MM] -- verssuss
verssuss shouted: ok guys.i have trig++ inside my scm draft 2 already. i working for more now xD
Set Deaths(223507, Add, 1, "Terran Marine"); should enable shields for marine, but don't be fooled by the "Terran Marine" there -- changing that will not work
[2017-1-17. : 7:31 am]
O)FaRTy1billion[MM] -- well, modding probably is. xD But I still like EUDs
[2017-1-17. : 7:30 am]
O)FaRTy1billion[MM] -- but I'm also saying one is not better than the other
[2017-1-17. : 7:30 am]
O)FaRTy1billion[MM] -- NudeRaider
NudeRaider shouted: FaRTy1billion FaRTy1billion FaRTy1billion in other words, there's hardly a downside using a mod instead of EUD actions :P
that was my point
[2017-1-17. : 7:28 am]
verssuss -- ok guys.i have trig++ inside my scm draft 2 already. i working for more now xD
[2017-1-17. : 7:22 am]
NudeRaider -- FaRTy1billion
FaRTy1billion shouted: EUD has the benefit of being able to do it dynamically (like bring to this beacon, get shields), though modding can do that with plugins
FaRTy1billion
FaRTy1billion shouted: also EUDs only effect the single map, although you can use SCMLoader for the same type of thing for mods
FaRTy1billion
FaRTy1billion shouted: dunno about plugins, though
in other words, there's hardly a downside using a mod instead of EUD actions :P
[2017-1-17. : 7:19 am]
TF- -- add sprays
[2017-1-17. : 7:17 am]
verssuss -- im working on add trig++ to scm draft2
[2017-1-17. : 7:13 am]
O)FaRTy1billion[MM] -- dunno about plugins, though
[2017-1-17. : 7:13 am]
O)FaRTy1billion[MM] -- also EUDs only effect the single map, although you can use SCMLoader for the same type of thing for mods
[2017-1-17. : 7:11 am]
O)FaRTy1billion[MM] -- EUD has the benefit of being able to do it dynamically (like bring to this beacon, get shields), though modding can do that with plugins
[2017-1-17. : 7:11 am]
Pr0nogo -- everyone needs to run a third party program in either case and one is significantly less work on your end
[2017-1-17. : 7:10 am]
Pr0nogo -- verssuss
verssuss shouted: u wrong. need just eud enabler for that. so how u play it multiplayer ?
make it in modding with 1 click and make everyone run the mod
[2017-1-17. : 7:08 am]
O)FaRTy1billion[MM] -- This would be easier to explain in a topic, especially since it appears he is no longer here xD
[2017-1-17. : 7:06 am]
O)FaRTy1billion[MM] -- EUDDB tells you the Player ID for the Death action (which will always be Set Deaths(#, Set/Add/Subtract, value, "Terran Marine");), and Marine has a unit ID of 0: 223507 + floor(0/4) = 223507 so you will do Set Deaths(223507, Add, 1, "Terran Marine");
[2017-1-17. : 7:04 am]
O)FaRTy1billion[MM] -- verssuss
verssuss shouted: can anyone show me how put any modification to scmdraft 2 ? even shield in marine. where i find it ? ;/
The thing to modify is http://farty1billion.dyndns.org/euddb/?pg=entry&addr=0x006647B0&ver=1.16.1&plat=win and you can either use EUDTrig or do the calculations manually
[2017-1-17. : 7:03 am]
O)FaRTy1billion[MM] -- or use regular trigedit
[2017-1-17. : 7:03 am]
O)FaRTy1billion[MM] -- no, but as long as you don't edit that single trigger it should be fine
[2017-1-17. : 7:02 am]
NudeRaider -- But afaik you can't go back to classic editor without screwing the trigger up
[2017-1-17. : 7:01 am]
O)FaRTy1billion[MM] -- SetDeaths(3648, Subtract, 91, "Terran Marine"); is valid
[2017-1-17. : 7:01 am]
O)FaRTy1billion[MM] -- Oh, wait, if you have TrigEdit++ it supports them
[2017-1-17. : 6:59 am]
O)FaRTy1billion[MM] -- ya, SCMDraft supports extended units but not extended players :/
[2017-1-17. : 6:57 am]
O)FaRTy1billion[MM] -- SCMDraft supports EUD conditions pretty well, I'm not sure about actions though
[2017-1-17. : 6:56 am]
O)FaRTy1billion[MM] -- verssuss
verssuss shouted: u wrong. need just eud enabler for that. so how u play it multiplayer ?
if everyone is running an EUD Enabler, they will work
[2017-1-17. : 6:56 am]
NudeRaider -- verssuss
verssuss shouted: thx but it wont help. i install it and is still says"Component MSCOMCTL.OCX or one of its dependencies not correctly registered: a file ismissing or invaild" / ps im at win 10
verssuss
verssuss shouted: no idea how register it on win 10. that regsvr32 is old XP program not anymore help from microsoft. any way for win 10 64 ??
run the following with administrative rights: C:\windows\SysWOW64\regsvr32 C:\windows\SysWOW64\mscomctl.ocx -- if your application is 32 Bit C:\windows\System32\regsvr32 C:\windows\System32\mscomctl.ocx -- if your application is 64 Bit or both if unsure. ;) sounds counter intuitive, but it's correct.
[2017-1-17. : 6:54 am]
O)FaRTy1billion[MM] -- I can't think of anything in Nebraska, unless you like corn or whatever
[2017-1-17. : 6:53 am]
O)FaRTy1billion[MM] -- probably Oregon
[2017-1-17. : 6:27 am]
Lanthanide -- if you had a choice between going to Oregon or going to Nebraska, which would you choose?
[2017-1-17. : 6:18 am]
verssuss -- u wrong. need just eud enabler for that. so how u play it multiplayer ?
[2017-1-17. : 6:14 am]
Pr0nogo -- it's not something you manipulate via mapping
[2017-1-17. : 6:14 am]
Pr0nogo -- that's modifying the data, and involves modding
[2017-1-17. : 6:07 am]
verssuss -- no no.like https://www.youtube.com/watch?v=AUz-_eBgVcE
[2017-1-17. : 6:01 am]
O)FaRTy1billion[MM] -- like adding a modified MPQ?
[2017-1-17. : 4:41 am]
verssuss -- can anyone show me how put any modification to scmdraft 2 ? even shield in marine. where i find it ? ;/
[2017-1-17. : 4:12 am]
Pr0nogo -- that
[2017-1-17. : 4:12 am]
Pr0nogo -- idk why sfgrpconv was like tat
[2017-1-17. : 4:12 am]
Pr0nogo -- nah i'm all set thanks though
[2017-1-17. : 4:11 am]
O)FaRTy1billion[MM] -- so all good? I can send it if you still need it
[2017-1-17. : 4:10 am]
O)FaRTy1billion[MM] -- oh ok. It worked in sc for me
[2017-1-17. : 4:10 am]
Pr0nogo -- i had to restart sfgrpconv for some reason
[2017-1-17. : 4:09 am]
Pr0nogo -- i fixed it
[2017-1-17. : 4:09 am]
Pr0nogo -- ah
[2017-1-17. : 4:08 am]
Pr0nogo -- thanks
[2017-1-17. : 4:08 am]
Pr0nogo -- ok
[2017-1-17. : 4:08 am]
O)FaRTy1billion[MM] -- let me try it in an mpq first, all I did to test it was open it
[2017-1-17. : 4:08 am]
Pr0nogo -- can you send me the file you created
[2017-1-17. : 4:08 am]
O)FaRTy1billion[MM] -- I just tried it with sfgrpconv and it seems to have worked just fine O.o
[2017-1-17. : 4:07 am]
Pr0nogo -- last time i started a py program not named pyice i broke everything
[2017-1-17. : 4:07 am]
Pr0nogo -- should i be using pygrp instead?
[2017-1-17. : 4:07 am]
Pr0nogo -- i'm using sfgrp
[2017-1-17. : 4:07 am]
Pr0nogo -- lol
[2017-1-17. : 4:07 am]
O)FaRTy1billion[MM] -- I opened the grp in grpedit and it's just blank
[2017-1-17. : 4:07 am]
Pr0nogo -- tried with and without RLE compression and that also doesn't make a difference
[2017-1-17. : 4:06 am]
Pr0nogo -- http://i.imgur.com/klij6Ww.png
[2017-1-17. : 4:06 am]
O)FaRTy1billion[MM] -- huh, the grp seems to be broken
[2017-1-17. : 4:06 am]
Pr0nogo -- there are no changes to the unit it represents, nothing in iscript, it's just a neutral structure
[2017-1-17. : 4:05 am]
Pr0nogo -- well i assume it crashes, in scmd preview it looks all fucked up
[2017-1-17. : 4:05 am]
O)FaRTy1billion[MM] -- oh, it crashes? that's probably not a palette problem unless you are applying a special palette
[2017-1-17. : 4:04 am]
Pr0nogo -- so why does it crash
[2017-1-17. : 4:04 am]
Pr0nogo -- right
[2017-1-17. : 4:04 am]
O)FaRTy1billion[MM] -- ya, the bmp palette looks correct

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