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Filename: (2)Resurrection IV.scx
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Human (Terran) | Human (Protoss) | Rescuable (Terran) | Computer (Terran) | Computer (Zerg) | Rescuable (Terran) | Neutral (Terran) | Neutral (Protoss) |
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Raynor and Taldarin bonus mission. Inject infested Stukov with the Nanotech Serum. Edit 1: Added color to the texts, to make them more legible in snow Edit 2: Added messages when heroes die. Now, only one Stukov should be created. Tried new colors for text. Edit 3: Added transmission and teleport beep sounds. Added minimap ping and heads-up when your units teleport. When tank driver gets to the tank, the beacon doesn't change ownership. Edit 4: Added sounds when turrets get depowered Edit 5: Plasma field is ON since the beginning of the mission; original trigger made explosions start only after Entrance 7-B defenses were cleared. Taldarin and Raynor dialogue about fortified zone and teleport pads have more colors, to make them more catchy. Edit 6: Corrected the name of the faction to Scattered Forces Edit 7: Hopefully, victory condition applies to both player 1 and 2 Edit 8: Done like two minutes after edit 7. There was a slight chance player 6 attacked player 4 and vice versa. This shouldn't occur anymore Edit 9: Stukov remains orange after being rescued Edit 10: fun fact: in the original N64 version, all the Force 1 units got removed after the heroes reach the rescue beacon, not only the heroes. I added that and the message after victory. Now, for some reason, after this edit, maybe you'll get a Defeat screen after playing, which is weird, because I didn't use EUD's, but whatever.
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