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Filename: dark colony sprites.zip
Filesize: 583.73KB
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Jan 17 2019, 7:06 pm |
Nekron |
Nekron, Iquare |
242 |
atril.grp bloo.grp gray.grp ortu.grp psyc.grp scyt.grp slom.grp slug.grp xeno.grp zisp.grp
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Unit sprites from the now-abadonware game Dark Colony, converted to GRPs by me and fit to SC1 palette by Iquare. Intended for a 1.16.1 mod that will maybe show up one day, if someone has enough time to fix them and make iscript entries for them it'd be great.
If you want unit sounds, contact me.
Unit descriptions: atril - long-range, slow-moving artillery, shits out it's projectile
bloo - blood effects used for all Taar units
gray - basic light infantryman, small range, high RoF
ortu - fast and light-armored scout bomber
psyc - long range commando unit w ith AoE attacks, originally could deploy to steal resources, that would be scrapped in SC
scyt - melee bruiser, tanky
slom - burrowable mine, dies after 3 explosions, can't unburrow
slug - Taar resource collector
xeno - deployable turret
zisp - flying healer, heal as AA
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