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Bug Hunters TEAM - Beta
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Oh_Man -- No training is very computational expensivr it doesnt train in real time tht culd actually be used against it
NudeRaider -- Oh_Man
Oh_Man -- Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
Oh_Man -- It's EMULATING the behaviour of a control group select and move without having the actual functionality to do that
Oh_Man -- Vrael
Vrael -- which does reduce down to the same tradeoff I mentioned below, aka trading APM for time, but still interesting
Vrael -- and while the reaver was reloading it used that time to aggregate enough marine/tank to fend it off
Its playable for 2-6 Player with a speficied Team Mission (Plant X Banana palms to win(6Pl:500 Palms, 5Pl:400 Palms, 4Pl:300 Palms, 3Pl:200 Palms, 2Pl:100 Palms)
So far there are two tactics to play this map: Either you relay on defence (But space becomes an issue then) or you try to fight the banana bugs base (Some APM requiered then).
Maybe there are other ways to complete the map but most important is that you will have to work together to reach the team objective.