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Fury of Immortal Heroes
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Filename: Fury-of-Heroes(1.9).scx
Filesize: 739.02KB

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File Information
General
Uploaded on:Sep 3 2011, 2:51 am
Uploaded by:MetalGear
Author:Not Given.
Downloads:129

Map-Data
Tileset:Jungle
Dimension:256x256

Forces
Orange team
Human (Protoss)
Human (Protoss)
Yellow team
Human (Protoss)
Human (Protoss)
Created by LiquidSilver
Computer (Protoss)
Computer (Protoss)
Version 1.9 (631kb)
Computer (Protoss)
Computer (Protoss)

Map-Statistics
Units:435
Triggers:4364
Locations:253
Strings:816
File Description
it's time for

ultimate aos!


HERO ATTRIBUTES

Energy: Increases mana by +50 and mana regeneration by +25%.
Knowledge: Increases gold by +2 (for each kill) and xp by +5%.
Intelligence: Improves duration of spells by +6%.
Strength: Fortifies magical defenses by +10% (reduces duration of stuns/other effects and lowers impact of enemy magical damage).


HEROES

Note:
The following spell descriptions are not the actual ones used in the game. They are just brief explanations for clarity’s sake.

[collapse Phantom Warrior]


Active spells:
(1) Mirror Images: Creates 3 dark templars and briefly improves passive ability. Dt’s deal 25% of hero’s damage.
(2) Reform: Switches position with a dt so you can evade attacks and confuse your enemy.
(3) Ghost Walk: Goes invisible.
(4) Phantasm: Creates images of allied/enemy heroes. Images deal 100% damage. Has good range.

Passive spells:
(1) Image Mastery: Gives a 5% chance to create an image every half a second.
(2) Illusory Shield: Gives a 30% chance to evade magical attacks.
[/collapse]
[collapse Hell Demon]


Active spells:
(1) Mighty Blade: Teleports to a nearby rival hero and stuns for 1 second.
(2) Satanic Offering: Restores shield points and gains +50% magical resistance.
(3) Hellish Blast: Deals 300 instant damage to an enemy hero and temporarily lowers their spell defenses.
(4) Metamorphosis: Morphs into a zealot (x3 damage).

Passive spells:
(1) Devil’s Pact: Restores 666 shield points every time you kill a unit.
(2) Enchanted Blade: Gives a 65% chance to instantly destroy a spawn unit each time you kill something (gives you +XP and +gold) .
[/collapse]
[collapse Soul Hunter]


Active spells:
(1) Soul Rip: Deals damage based on the amount of units you’ve killed.
(2) Holy Bond: Teleports enemy heroes 5 seconds back in time and drains 100 mana.
(3) Ethereal Link: Gains +20 mana and +0.5 strength from each nearby spawn unit.
(4) Soul Steal: Gives all surrounding spawn units to you.

Passive spells:
(1) Spirit Heal: Heals you every 10 kills.
(2) Soul Extension: Gives you +2 knowledge each time you kill a hero .
[/collapse]
[collapse Voodoo Witch]


Active spells:
(1) Fatal Unity: Creates a critter near an enemy hero. Damage received by the critter is then transferred to its target.
(2) Hex: Makes an enemy hero go berserk and also disables spell-casting abilities for a brief duration.
(3) Dark Ritual: Completely restores hit points of all nearby allied units and heroes.
(4) Skeletal Army: Summons up to 80 broodlings in a massive area.

Passive spells:
(1) Obsidian Magic: Converts spent mana to gold.
(2) Witch’s Essence: Reduces re-spawn time.
[/collapse]
[collapse Glacius]


Active spells:
(1) Frost Shield: Gives +50 armor.
(2) Glacial Blast: Assaults surrounding units with an explosion of ice (scarabs).
(3) Icy Ground: Drains mana from moving enemy heroes and also slows their movement speed.
(4) Freezing Field: Creates a huge formation of glaciers around you. Heroes caught inside the field have their strength reduced by 100%. Also, any unit that collides with a glacier gets frozen and is dealt damage.

Passive spells:
(1) Chilling Presence: Raises mana regeneration for allied heroes by +150%.
(2) Cold Touch: Increases enemy cooldowns by +3 seconds.
[/collapse]
[collapse Anodic Assassin]


Active spells:
(1) Voltaic Shield: Makes you invincible for a short duration.
(2) Electro-storm: Creates a series of explosions that automatically follow enemy units.
(3) Gateway: Teleports to an enemy hero anywhere on the map, and then teleports back to original position after a short duration.
(4) Static Charge: Kills all surrounding spawn units and stuns rival heroes.

Passive spells:
(1) Impulsive Current: Gains mana from slain units, based on your energy.
(2) Diffusion: Blocks 50% of magical damage.
[/collapse]
[collapse Engineer]


Active spells:
(1) Auto-cannons: Creates 2 goliaths.
(2) Interconnection: Gives you control of nearby cannons.
(3) Torturous Rocket: Launches a rocket towards a rival hero. Damage increases every 5 seconds.
(4) Demolition Gun: Creates a siege tank with incredible damage.

Passive spells:
(1) True Prosperity: Gives you extra gold each time you slay a unit.
(2) Engineer’s Manual: Decreases cooldowns by 5 seconds .
[/collapse]
[collapse Thor]


Active spells:
(1) Land Mine: Creates a mine under an enemy hero. On explosion, the mine deals 900 damage and stuns for 2 seconds.
(2) Bombardment: Creates a series of explosions around you.
(3) Feedback: Prohibits rival heroes from casting spells.
(4) Force Field: Forces enemies towards you. Has huge range.

Passive spells:
(1) Electromagnetic Link: Hastily regenerates mana near allied buildings.
(2) Jarring Frequency: Disables enemy passive spells whenever they are near you.
[/collapse]

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[04:42 am]
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[03:37 am]
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[01:51 am]
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[2020-5-26. : 8:08 pm]
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[2020-5-26. : 6:20 pm]
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[2020-5-25. : 4:12 pm]
lil-Inferno -- ya
[2020-5-25. : 5:32 am]
Ultraviolet -- :teach: *
[2020-5-25. : 5:32 am]
Ultraviolet -- lil-Inferno
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creep :prof:
[2020-5-24. : 10:31 pm]
lil-Inferno -- ya, if the person I found is actually him lmao
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