Staredit Network > Starcraft I Database > File: Fallen Memories

Sunken Treasure
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Fallen Memories
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Filename: Fallen Memories v1.01.scx
Filesize: 4097.55KB

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File Information
General
Uploaded on:Jan 13 2010, 2:03 am
Uploaded by:xYoshix
Author:|3989|
Downloads:701

Map-Data
Tileset:Jungle
Dimension:256x64

Forces
Player
Human (Zerg)
Released On: 01/12/2010
Computer (Terran)
Computer (Protoss)
Neutral (Zerg)
By: xYoshix
Computer (Protoss)
Rescuable (Zerg)
Computer (Terran)
Downloader
Human (Terran)

Map-Statistics
Units:1037
Triggers:743
Locations:133
Strings:837

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Comments
Oh_Man wrote on Jun 27 2012, 9:14 am:
This map is one of the greats. Right up there with Spellsword.

m.0.n.3.y wrote on Jun 30 2011, 4:07 pm:
hmmm :/ is there a way to skip that damn intro

Meatwad1355 wrote on May 29 2010, 2:37 am:
The Fire arrows arent working for me, I got to the ice crystals, went to town, talked to alchemist, He told me how to use them, went back to ice crystals, pulled out bow, press X, then disrupt web fire crystals, does nothing....

WTF PLZ HALP....

Oh and inside the castle, the cursor markers in the one room are locations of buried zerglings in the other room with the FIRE ORB, so remember those locations, goto the fire orb room, Press "D" near the left statue and then plant the FIRE ORBS on the ground where the cursor marks were in the other room, Kill all 4 zerglings and proceed to the other rooms.

Falkoner wrote on Jan 23 2010, 5:57 am:
Well, Yoshi could have actually added EUDs for Mac if he wanted to, they are possible :/

Neki wrote on Jan 22 2010, 11:24 pm:
That' is more Starcraft's fault than SCMDraft's.

MePHiStO_IS_GoD wrote on Jan 22 2010, 8:14 pm:
Yeah I do have a mac. Thats hilarious, the entire maps core controls depend on what operating system you have. Gotta love Scmdraft.

Falkoner wrote on Jan 22 2010, 4:50 am:
@MePHiStO: Are you on a Mac(which would cause EUDs to not work), are you using the latest patch of StarCraft, and are you playing in Multiplayer?

@Nude: That room took me a bit too, you just have to get in the way of the reaver so much that it doesn't make it to the end of the path in time to get picked up by the shuttle.

NudeRaider wrote on Jan 21 2010, 3:41 am:
Uh ok, Xero, but how do I get there? As I said I'm stuck inside the temple. I just got the key from the 1234 crystal formation and there's a room with a reaver depicting power in front of a power generator. What to do?

MePHiStO_IS_GoD wrote on Jan 21 2010, 2:15 am:
Uh none of the controls for spells or accessing the inventory work for me...

Xero wrote on Jan 20 2010, 10:07 pm:
You get the herbs of memory after the final boss

NudeRaider wrote on Jan 20 2010, 6:36 pm:
Where do I get the herbs of memory? I got the bow and found a key near a weird power generator. But I have no idea what to do with it or where the respective door would be.

Falkoner wrote on Jan 19 2010, 3:27 am:
Fallen Memories:
Mission Briefing cut short(during Special Thanks) cool quote, left mystery
Intro was a bit long when nothing to see (1:40 before any interaction)
Area around screens should've been bigger(the null was visible on every screen
Objectives showed controls = good, although coulda been in color, or better done
Good displays, using supply and such, music is calm and not obnoxious
Very nice spell work
Sometimes gets a bit obnoxious, changing between screens and accidently clicking again and going backwards.
Lost too easily, seems silly that you should have to completely restart just from dying
Good linear storyline, I especially like the objective system.
Very cool inventory system, well done
Once at max, Mana keeps jumping up and getting reset down to max, could easily have been fixed by using At Most, and would have used just as many triggers.
Cool shop system, although it looks like item amount is very limited
In first room with orb of fires, if you place it right next to where you got it, it doesn't explode, also that room is impossible to figure out..
Other room the locations are too tight, and don't fit squares properly(looking at the map it looks like they were placed without grid..?
Final boss is ridiculously hard, and there's no real way of beating him if you run low on potions/ethers/arrows(I ended up having to get out my memory editor and set my mana to max)
Relies too heavily on spells, IMO, it seems like your normal attack should be a bit more useful than it is

Excellently detailed terrain work, although seems a bit repetitive, mostly due to the small area to work with
Some effects, such as invisible burning buildings, glitch up, for example, invisible burning buildings become visible when vision to them is lost, so I can now see the building

Suggestions:
Use a neutral player(9-12) for scenes where control is taken from the player, since his color will stay constant
Decrease delay between ability to close menu after you've opened it

Nyte_wulf264 wrote on Jan 17 2010, 6:50 pm:
I finally figured everything out yesterday. For the ice blocks, go get fire arrows in town. theres a salesman by the temple in town.

Devourer wrote on Jan 17 2010, 10:48 am:
Go to scourges, hold "D" pressed and move away (behind lurker).
I'm stucking at the ice-blocks :S how to?

Nyte_wulf264 wrote on Jan 16 2010, 6:36 pm:
Hmmm. Now I'm stuck at the room with the lurk and the scourges. Am I missing something. I can't figure out what to do here either.

Xero wrote on Jan 14 2010, 10:54 pm:
Use other rooms as clues.

Nyte_wulf264 wrote on Jan 14 2010, 7:44 am:
How do you get through the temple. I'm totally lost... I'm at the place with the fire orb. and that one room with the 4 cursor circles on the floor with the closed door. I have no idea where to go. I've been searching for an hour. D:

payne wrote on Jan 13 2010, 8:47 am:
Fix tags? We shouldn't include the file name's... it is part of the things researched by the search function. ;o

Devourer wrote on Jan 13 2010, 8:33 am:
I remember playing this map in an ealier version, was quite fun, goob job. Added to spotlight.

[05:00 pm]
lil-Inferno -- benis
[10:41 am]
v9bettel -- Nice
[01:39 am]
Ultraviolet -- no u elky skeleton guy, I'll use em better
[10:50 pm]
Vrael -- Ultraviolet
Ultraviolet shouted: How about you all send me your minerals instead of washing them into the gambling void? I'm saving up for a new name color and/or glow
hey cut it out I'm getting all the minerals
[10:11 pm]
Ultraviolet -- :P
[10:11 pm]
Ultraviolet -- How about you all send me your minerals instead of washing them into the gambling void? I'm saving up for a new name color and/or glow
[2024-4-17. : 11:50 pm]
O)FaRTy1billion[MM] -- nice, now i have more than enough
[2024-4-17. : 11:49 pm]
O)FaRTy1billion[MM] -- if i don't gamble them away first
[2024-4-17. : 11:49 pm]
O)FaRTy1billion[MM] -- o, due to a donation i now have enough minerals to send you minerals
[2024-4-17. : 3:26 am]
O)FaRTy1billion[MM] -- i have to ask for minerals first tho cuz i don't have enough to send
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