Staredit Network > Starcraft I Database > File: Wall Check - Method II

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Wall Check - Method II
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Filename: WallingCheckII.scx
Filesize: 42.71KB

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File Information
General
Uploaded on:May 29 2008, 7:51 pm
Uploaded by:Clokr_
Author:|26|
Downloads:389

Map-Data
Tileset:Jungle
Dimension:64x64

Forces
by: Clokr_
Human (Zerg)
Human (Terran)
Rescuable (Protoss)
Rescuable (Zerg)
Rescuable (Terran)
GL HF :D
Computer (Protoss)
Computer (Zerg)
Computer (Terran)
Force 3
Force 4

Map-Statistics
Units:311
Triggers:17
Locations:7
Strings:917
File Description
Another method for checking for walls. This one needs no extra unit and can be done with only 2 computer players and 4 triggers (although for the demo map I'm using 3 comps and 13 triggers).
The biggest problem this method has is that you have to give another player the units while checking for a wall.

Special thanks to Tuxedo-Templar for the idea :P

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[08:19 pm]
Ultraviolet -- NudeRaider
NudeRaider shouted: damn, if that doesn't scream UV, I don't know what does. https://staredit.net/382067/
hah yeah in the past that might've been up my alley. haven't really been mapping lately, been too busy with everything else. and kinda lost interest too tbh. just not enough people left on SC to feel worth investing the time personally.
[08:03 pm]
lil-Inferno -- u
[07:38 am]
NudeRaider -- damn, if that doesn't scream UV, I don't know what does. https://staredit.net/382067/
[06:55 am]
UndeadStar -- :wob:
[02:28 am]
Symmetry -- :wob:
[2026-10-29. : 9:17 pm]
RIVE -- :wob:
[2026-10-29. : 7:03 pm]
CoCo( -- OK, click here if any1 is interested in this $ making opportunity https://staredit.net/topic/18952/
[2026-10-29. : 4:39 pm]
NudeRaider -- sure, make a post in ums assistance
[2026-10-29. : 6:44 am]
CoCo( -- anyone willing to help fix a few triggers on a new "impossible" map? Please
[2026-10-28. : 6:52 pm]
lil-Inferno -- UndeadStar
UndeadStar shouted: https://www.youtube.com/watch?v=rbChzMFX0mE <= I wonder if that will attract new players to SC1&2 ?
:doubt:
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