A simple concept map. Terrain cinematics are put into play to provide a sniping aim-like animation. Will only work on bnet but you can play it alone. Triggers only work for P1.
Destroy all enemy buildings.
Map Dimensions:
64 x 64
Map Tileset:
Ice World
Player Setup:
Force 1
Human (terran) Human (zerg) Human (protoss) Neutral (zerg)
You would be hailed as a mighty dldb lord if you use good tags (check tag faq) and upload, at the least, a thumbnail. Lock file temporarily to give yourself time to write. Open file to release.
Area 0 :: Moderation :::: similiar file(s)
Area 1 :: File data
Area 2 :: Images
Area 3 :: Links
Area 4 :: File Upgrade
Replaces file with a new file.
Useful to keep the file ID intact and the link more shareable.
Very useful to fix file if new file isn't all too different from original.
Disadvantages: Ratings might not be as applicable if bugs were fixed that made someone give it a poor rating.
Yeah, I could've done so, but since I'm too lazy and it's not so important for the concept at all I left it as is. Plus if I made it all the same it'd have looked quite blocky.
Just played it! GREAT! The only thing that you should of done different is make the terrain all the same from where the civ is walking to where the target is...
Source Status:Unknown Description: A simple concept map. Terrain cinematics are put into play to provide a sniping aim-like animation. Will only work on bnet but you can play it alone. Triggers only work for P1. Category: Maps Version: Game: SC:BW Tags: - experimental - concept -