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Trigger Duplicator 0.95c
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Filename: triggerduplicator0[1].95c.zip
Filesize: 862.41KB

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General
Uploaded on:May 11 2008, 4:30 am
Uploaded by:fritfrat
Author:Not Given.
Downloads:704

File Contents
data/
data/actions/
data/actions/centerview.ini
data/actions/comment.ini
data/actions/createunit.ini
data/actions/createunitproperty.ini
data/actions/defeat.ini
data/actions/displaytext.ini
data/actions/draw.ini
data/actions/giveunits.ini
data/actions/killunit.ini
data/actions/killunitat.ini
data/actions/leaderboardcomputerplayers.ini
data/actions/leaderboardcontrol.ini
data/actions/leaderboardcontrolat.ini
data/actions/leaderboardgoalcontrol.ini
data/actions/leaderboardgoalcontrolat.ini
data/actions/leaderboardgoalkills.ini
data/actions/leaderboardgoalpoints.ini
data/actions/leaderboardgoalresources.ini
data/actions/leaderboardgreed.ini
data/actions/leaderboardkills.ini
data/actions/leaderboardpoints.ini
data/actions/leaderboardresources.ini
data/actions/list.dat
data/actions/minimapping.ini
data/actions/modifyunitenergy.ini
data/actions/modifyunithangarcount.ini
data/actions/modifyunithitpoints.ini
data/actions/modifyunitresourceamount.ini
data/actions/modifyunitshieldpoints.ini
data/actions/movelocation.ini
data/actions/moveunits.ini
data/actions/muteunitspeech.ini
data/actions/order.ini
data/actions/pausegame.ini
data/actions/pausetimer.ini
data/actions/playwav.ini
data/actions/preservetrigger.ini
data/actions/removeunit.ini
data/actions/removeunitat.ini
data/actions/runaiscript.ini
data/actions/runaiscriptat.ini
data/actions/setalliancestatus.ini
data/actions/setcountdowntimer.ini
data/actions/setdeaths.ini
data/actions/setdoodadstate.ini
data/actions/setinvincibility.ini
data/actions/setmissionobjectives.ini
data/actions/setnextscenario.ini
data/actions/setresources.ini
data/actions/setscore.ini
data/actions/setswitch.ini
data/actions/talkingportrait.ini
data/actions/transmission.ini
data/actions/unmuteunitspeech.ini
data/actions/unpausecountdowntimer.ini
data/actions/unpausegame.ini
data/actions/victory.ini
data/actions/wait.ini
data/conditions/
data/conditions/accumulate.ini
data/conditions/always.ini
data/conditions/briefing.ini
data/conditions/bring.ini
data/conditions/command.ini
data/conditions/commandleast.ini
data/conditions/commandleastat.ini
data/conditions/commandmost.ini
data/conditions/commandmostat.ini
data/conditions/countdowntimer.ini
data/conditions/deaths.ini
data/conditions/elapsedtime.ini
data/conditions/highestscore.ini
data/conditions/kill.ini
data/conditions/leastkills.ini
data/conditions/leastresources.ini
data/conditions/list.dat
data/conditions/lowestscore.ini
data/conditions/mostkills.ini
data/conditions/mostresources.ini
data/conditions/never.ini
data/conditions/opponents.ini
data/conditions/score.ini
data/conditions/switch.ini
data/datalist/
data/datalist/ccomparisonlist.ini
data/datalist/cplayerlist.ini
data/datalist/cunitlist.ini
data/datalist/modifytype.ini
data/manual/
data/manual/img1.jpg
data/manual/img10.jpg
data/manual/img11.jpg
data/manual/img12.jpg
data/manual/img13.jpg
data/manual/img14.jpg
data/manual/img15.jpg
data/manual/img16.jpg
data/manual/img2.jpg
data/manual/img3.jpg
data/manual/img4.jpg
data/manual/img5.jpg
data/manual/img6.jpg
data/manual/img7.jpg
data/manual/img8.jpg
data/manual/img9.jpg
data/manual/Thumbs.db
data/manual/TriggerDuplicator.jpg
data/triggereditor/
data/triggereditor/actions/
data/triggereditor/actions/1.ini
data/triggereditor/actions/10.ini
data/triggereditor/actions/11.ini
data/triggereditor/actions/12.ini
data/triggereditor/actions/13.ini
data/triggereditor/actions/14.ini
data/triggereditor/actions/15.ini
data/triggereditor/actions/16.ini
data/triggereditor/actions/17.ini
data/triggereditor/actions/18.ini
data/triggereditor/actions/19.ini
data/triggereditor/actions/2.ini
data/triggereditor/actions/20.ini
data/triggereditor/actions/21.ini
data/triggereditor/actions/22.ini
data/triggereditor/actions/23.ini
data/triggereditor/actions/24.ini
data/triggereditor/actions/25.ini
data/triggereditor/actions/26.ini
data/triggereditor/actions/27.ini
data/triggereditor/actions/28.ini
data/triggereditor/actions/29.ini
data/triggereditor/actions/3.ini
data/triggereditor/actions/30.ini
data/triggereditor/actions/31.ini
data/triggereditor/actions/32.ini
data/triggereditor/actions/33.ini
data/triggereditor/actions/34.ini
data/triggereditor/actions/35.ini
data/triggereditor/actions/36.ini
data/triggereditor/actions/37.ini
data/triggereditor/actions/38.ini
data/triggereditor/actions/39.ini
data/triggereditor/actions/4.ini
data/triggereditor/actions/40.ini
data/triggereditor/actions/41.ini
data/triggereditor/actions/42.ini
data/triggereditor/actions/43.ini
data/triggereditor/actions/44.ini
data/triggereditor/actions/45.ini
data/triggereditor/actions/46.ini
data/triggereditor/actions/47.ini
data/triggereditor/actions/48.ini
data/triggereditor/actions/49.ini
data/triggereditor/actions/5.ini
data/triggereditor/actions/50.ini
data/triggereditor/actions/51.ini
data/triggereditor/actions/52.ini
data/triggereditor/actions/53.ini
data/triggereditor/actions/54.ini
data/triggereditor/actions/55.ini
data/triggereditor/actions/56.ini
data/triggereditor/actions/57.ini
data/triggereditor/actions/6.ini
data/triggereditor/actions/7.ini
data/triggereditor/actions/8.ini
data/triggereditor/actions/9.ini
data/triggereditor/conditions/
data/triggereditor/conditions/1.ini
data/triggereditor/conditions/10.ini
data/triggereditor/conditions/11.ini
data/triggereditor/conditions/12.ini
data/triggereditor/conditions/13.ini
data/triggereditor/conditions/14.ini
data/triggereditor/conditions/15.ini
data/triggereditor/conditions/16.ini
data/triggereditor/conditions/17.ini
data/triggereditor/conditions/18.ini
data/triggereditor/conditions/19.ini
data/triggereditor/conditions/2.ini
data/triggereditor/conditions/20.ini
data/triggereditor/conditions/21.ini
data/triggereditor/conditions/22.ini
data/triggereditor/conditions/23.ini
data/triggereditor/conditions/3.ini
data/triggereditor/conditions/4.ini
data/triggereditor/conditions/5.ini
data/triggereditor/conditions/6.ini
data/triggereditor/conditions/7.ini
data/triggereditor/conditions/8.ini
data/triggereditor/conditions/9.ini
data/triggereditor/data/
data/triggereditor/data/comparison.ini
data/triggereditor/data/modifiers.ini
data/triggereditor/data/playerlist.ini
data/triggereditor/data/resources.ini
data/triggereditor/data/score.ini
data/triggereditor/data/unitlist.ini
comdlg32.ocx
MpqCtl.ocx
SyntaxList.txt
Trigger Duplicator.exe
ValidDataTypes.txt
index.html
File Description
Mindarchon's absolutely awesome trigger duplicator program; open the map, find the triggers you want to copy, write the variables in, and compile! Allows you to change location numbers so they can be used in the trigger duplicator as an increasing variable as well.

By Mindarchon(U).

All Images

Comments
m.0.n.3.y wrote on Sep 27 2017, 1:27 am:
I also get the error :(

Jin_Tzu-AoW- wrote on Sep 26 2010, 10:12 pm:
i got the same error D:

Devourer wrote on Apr 16 2009, 7:12 am:
I got no error, seems to work fine

Morphling wrote on Apr 16 2009, 1:18 am:
It works for me, but I remember that this happened to me I first used it. Sorry I don't remember how I fixed it.

samsizzle wrote on Apr 16 2009, 12:22 am:
yeah same with me it says:

"Run time error '339':
Component 'mscomctl.ocx' or one of its dependencies not correctly registered: a file is missing or invalid"

Darkmapper wrote on Mar 4 2009, 3:39 pm:
i get a runtime error when i start it...

[05:02 am]
Symmetry -- I refuse to let it die! Send forth the memes!
[05:00 am]
RIVE -- Brood War Mapping we can believe in.
[02:58 am]
Ultraviolet -- RIVE
RIVE shouted: #MBWMGA
Resident MAGAt approves
[02:20 am]
Symmetry -- I meant more why is it relevant
[07:20 am]
RIVE -- #MBWMGA
[2026-7-13. : 1:11 am]
Symmetry -- https://staredit.net/topic/18903/ can u do it
[2026-7-12. : 7:41 pm]
Ultraviolet -- just sent you a message on Discord. I suspect you're probably trying to change unit speeds for units that don't use flingy.dat for movement (like any units that walk instead of hovering/flying). You can change their movement to flingy, but they unfortunately look more like they're gliding than walking when you do that.
[2026-7-12. : 7:31 pm]
Symmetry -- EE2, I've been using setdatfile successfully for units.dat and weapons.dat but the flingy changes don't seem to happen
[2026-7-12. : 5:25 pm]
Ultraviolet -- in EE2 you just open DatEdit, go to the flingy tab, and make whatever changes you want. Though if you want to do dynamic shit, you have to use the trigger editor with the setdatfile action. And of course you have to inject your changes when done. Can give more specific troubleshooting advice if you provide more details
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