Staredit Network > Starcraft I Database > File: Fútbol EUD 1.16

Sunken Treasure
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Fútbol EUD 1.16
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Filename: FutbolEUD1.16.scx
Filesize: 56.6KB

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File Information
General
Uploaded on:Apr 18 2008, 2:07 am
Uploaded by:Demented Shaman
Author:|88|
Downloads:391

Map-Data
Tileset:Jungle
Dimension:64x64

Forces
Left Team
Human (Terran)
Human (Terran)
Human (Terran)
Right Team
Human (Terran)
Human (Terran)
Human (Terran)
Made by: devilesk
Computer (Terran)
Observer
Human (Terran)

Map-Statistics
Units:303
Triggers:455
Locations:134
Strings:906
File Description
Futbol EUD 1.16

NOW WORKS WITH PATCH 1.16

http://www.staredit.net/topic/31/

Another somewhat old map that was popular back in the day IS BACK BETTER THAN EVER! One of the better and more exciting sports maps out there now has an improved passing system. It's a 3v3 soccer game played with zerglings. You can select to play to 7 or 15. You shoot, steal, and block by burrowing.

All new passing system utilizes EUD. To pass just left click (select) the unit you want to pass to! Only works with Windows and patch 1.15.2

The gas represents a power meter, if you take a shot when its at 3 you get a powerful interceptor shot.

I'm also working on a second version which is more accurate to an actual soccer game and is more complex.

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Comments
Demented Shaman wrote on Apr 5 2009, 2:57 am:
duh. it hasn't worked since the last patch :rolleyes:

Wormer wrote on Apr 4 2009, 11:31 am:
Passes are not working! :(

Demented Shaman wrote on Dec 27 2008, 5:42 am:
I updated this so it now works with patch 1.16

[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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