Staredit Network > Starcraft I Database > File: Sprite Battle System

Sunken Treasure
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Sprite Battle System
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Filename: sprite battle system.scx
Filesize: 53.66KB

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File Information
General
Uploaded on:Feb 20 2008, 11:27 pm
Uploaded by:LoveLess
Author:|50|
Downloads:383

Map-Data
Tileset:Jungle
Dimension:128x128

Forces
Force 1
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Force 2
Computer (Terran)
Computer (Terran)
Computer (Terran)
Computer (Terran)
Force 3
Force 4

Map-Statistics
Units:88
Triggers:24
Locations:11
Strings:925
File Description
Someone asked me about sprites, so I'm just going to upload my sprite maps and they can figure out the stuff that way.

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Comments
The_z0r wrote on Feb 22 2008, 1:21 am:
I've been dying for this...

[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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