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Bound Maker
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Filename: BoundMaker_1.3.zip
Filesize: 712.2KB

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File Information
General
Uploaded on:Mar 26 2011, 8:56 am
Uploaded by:Roy
Author:Not Given.
Downloads:629

File Contents
BoundMaker.exe
File Description
Basically, this program provides a quick and easy way to design obstacles for bounds. After you design an obstacle you like, you can then generate the trigger code needed to create it in SC.

When you launch the program, it starts blank.
On the terrain tab, you can select from a limited range of tiles and draw whatever you want. This is purely for aesthetics and serves no functional purpose (the program doesn't export anything).
On the location tab, you can place locations (fixed to tile size) and give them a naming convention. They will be named automatically based on placement order.
On the explosion tab, you can assign explosions to appear at specified locations for an indefinite number of sequences. You can also specify how long the current sequence should pause before moving on to the next sequence. You can also select different units to use as the explosions if you wish.
When you want to preview the obstacle, you can hit the "Play" button and it will loop through the sequences as if it was actually running as a trigger in SC. While the obstacle is playing, you cannot add/remove explosions, but you can still move around and resize locations (which is a great feature if you're bored).
Finally, if you're satisfied with your creation, you can hit the "Switch to Code Generation" button at the bottom to generate the trigger actions. The program will create actions for SCMDraft 2 or Starforge. You can specify a line break after X amount of lines, because triggers are limited to 64 actions, and some obstacles may require more than that; the line break is just a convenience if you need to bridge triggers for an obstacle.


Note: This program requires .NET Framework 4 to run.


Thanks to:
LeXteR - Inspiration, beta testing
Adzz - Beta testing
MinuteMan - TrigEdit++ syntax
All my bounding friends and what little is left of the bounding community

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Comments
Devourer wrote on Mar 9 2014, 6:16 pm:
works great, wished I gave it a shot when I was still making maps for broodwar.

omginbd wrote on Jul 28 2011, 10:34 pm:
Cool and works. Thanks :)

Roy wrote on May 1 2011, 11:05 pm:
It generates text triggers which you can copy/paste. Besides, it's primarily used as a design tool, as constantly testing and adjusting using SC can be very time consuming.

ramin wrote on Apr 1 2011, 10:02 pm:
if it doesent export anything whats the point

[11:10 pm]
NimoStar -- But Terran players did win the game against the bot. So it is conclusive, Terran OP ;)=
[11:09 pm]
NimoStar -- They were not "Unprepared" that was their fifth loss in a row against the bot. The other replays are also available
[10:37 pm]
NudeRaider -- Vrael
Vrael shouted: wasnt even that really, they 6000 apm just made the terran army so much more value/$ that the extra economy didnt matter
Well yes and no. The apm made him win the battle, but I'm not convinced a pro player can't account for that. He got caught with his pants down so it's not really representative of a prepared player. And the extra economy absolutely would've mattered if that push didn't almost immediately end the game.
[09:54 pm]
Symmetry -- rigged
[09:44 pm]
l)ark_ssj9kevin -- Wing 140 box 2 days in a row o_o
[06:39 pm]
Vrael -- 6000 apm near perfect focus fire is yikes
[06:38 pm]
Vrael -- paralyze was metaphorically speaking, paralyzed
[06:38 pm]
Vrael -- wasnt even that really, they 6000 apm just made the terran army so much more value/$ that the extra economy didnt matter
[01:58 pm]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man nothing too special tbh. the human player wasn't ready to combat the push that stretched almost the whole map. So this game means nothing. We'll have to see how it goes once the humans have adjusted for its unorthodox strategies.
they basically lost most of their army in one big battle and didn't have the time and production to leverage the economic advantage and come back from that blow.
[01:55 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: https://youtu.be/1vsTqNwHquE omg guys it's happening. ITS HAPPENING. EVERONY STAY CALM. STAY F:wob::wob:CKING CALM!
not sure why you are so hyped, when basically the same happened 7 years ago with AlphaStar on SC2.
Please log in to shout.


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