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112 x 112 area with an 8 pixel accurate location grid, which is 1/4 of a tile and the accuracy of 'Ultra Fine' in SCMDraft 2. A unique AoS or Defense for example could be done with that size, though it'd be borderline with the location limit.

This is mostly for my own backup storage, but anyone can easily use this to make a map of their own.

Destroy all enemy buildings.
Dimensions:128 x 128
Map Tileset:Twilight World
Player Setup:
Units:475
Strings:773
Locations:229
Triggers:518
Tags: ums   concept  
Rating: not enough votes
Category: Maps
Uploaded by yoonkwun
Uploaded on Feb 5 2010, 10:54 pm
This file is open source.
Downloads: 4

 



[04:26 pm]
EvilAngel -- o lol sorry
[04:24 pm]
[Dark_Marine]:] -- FUUUU ROBOT UNICORN ATTACK :hurr:
[04:19 pm]
Aristocrat -- That's Protoss
[03:50 pm]
[MadZombie! -- lol
[03:25 pm]
Aristocrat -- Does anyone recall how to make terran upgrade infantry armor/weapons with an AI script in SC1?
[03:16 pm]
[DeVouReR]:] -- how the fuck is it going
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