Staredit Network > Starcraft I Database > File: Project Hybrid - Part 1

Sunken Treasure
(Reload)
Project Hybrid - Part 1
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Filename: Project_Hybrid_1v1_0.scx
Filesize: 266.47KB

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File Information
General
Uploaded on:Dec 8 2009, 12:49 am
Uploaded by:ShadowDancer
Author:Not Given.
Downloads:114

Map-Data
Tileset:Installation
Dimension:256x256

Forces
The First Recon
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
By ShadowDancer
Computer (Zerg)
Passive (Zerg)
[268kB] v1.0
Computer (Terran)
Neutral (Protoss)
Force 4

Map-Statistics
Units:1011
Triggers:473
Locations:87
Strings:836
File Description
Project Hybrid

Overview:
Map Dimensions: 256x256
Tileset: Installation
Genre: RPG, Survival


Introduction
Project Hybrid is an RPG set in future. It's actually a first part of my map.
The idea for this map was inspired by the film "Alien" (but it was only inspiration, you fighting vs. Aliens).
I tried to incorporate atmosphere, for example, by turning off vision between players and adding sound effects.


Core Breakdown

You are given two buildings to serve as controls: A robotics facility and a gateway.

Robotics Facility:
Shuttle: Interact
Reaver: Plant C4
Observer: Detonate C4

Gateway:
Zealot: Reload
Dragoon: Medkit
Templar: Plant Mine

Footnotes
There is no level progression or anything as such. I intended it to be science fiction, not fantasy.
I tried to force players to co-operate. For example, you will have multiple chances to use C4, but with only a few charges.
There is no complicated story at the start, but as players progress, they will find notes and access computers to continue the storyline.

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[09:13 pm]
Pr0nogo -- u
[08:56 pm]
lil-Inferno -- for old time's sake tho
[08:37 pm]
Mini Moose 2707 -- Nah, shook because can't 1v1, can't 1v1 because shook, what a paradox O_O
[08:32 pm]
lil-Inferno -- ayy Moose, 1v1?
[08:27 pm]
Voyager7456 -- No, I don't think the definitions used by the SC community are different than that used by most other game communities
[08:27 pm]
Mini Moose 2707 -- TBH, what is Dem0n even referring to LMAO
[08:26 pm]
Mini Moose 2707 -- So we agree.
[08:25 pm]
Voyager7456 -- Mini Moose 2707
Mini Moose 2707 shouted: Dem0n Depends on the definition of "modding". Barring EUDs and whatever else there is to blur the lines, we have distinct definitions of what is mapping and what is modding ... but these are somewhat niche definitions for the SCBW content creation community.
idk, the definitions used for SC are pretty standard in all the custom content communities I've been involved in
[08:23 pm]
Pr0nogo -- Lanthanide
Lanthanide shouted: need to make that skinnerbox as compelling as possible, D3 obviously has the visuals down (I'd say they're over the top for the most part), but sucks on sound
d3 is a phone game visually
[08:06 pm]
lil-Inferno -- remember when people would be like "Can someone teach me how to MOD? (sic)" when they really meant "map"
Please log in to shout.


Members Online: Roy, Pr0nogo, lil-Inferno