Staredit Network > Starcraft I Database > File: Project Hybrid - Part 1

Sunken Treasure
(Reload)
Project Hybrid - Part 1
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Filename: Project_Hybrid_1v1_0.scx
Filesize: 266.47KB

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File Information
General
Uploaded on:Dec 8 2009, 12:49 am
Uploaded by:ShadowDancer
Author:Not Given.
Downloads:159

Map-Data
Tileset:Installation
Dimension:256x256

Forces
The First Recon
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
By ShadowDancer
Computer (Zerg)
Passive (Zerg)
[268kB] v1.0
Computer (Terran)
Neutral (Protoss)
Force 4

Map-Statistics
Units:1011
Triggers:473
Locations:87
Strings:836
File Description
Project Hybrid

Overview:
Map Dimensions: 256x256
Tileset: Installation
Genre: RPG, Survival


Introduction
Project Hybrid is an RPG set in future. It's actually a first part of my map.
The idea for this map was inspired by the film "Alien" (but it was only inspiration, you fighting vs. Aliens).
I tried to incorporate atmosphere, for example, by turning off vision between players and adding sound effects.


Core Breakdown

You are given two buildings to serve as controls: A robotics facility and a gateway.

Robotics Facility:
Shuttle: Interact
Reaver: Plant C4
Observer: Detonate C4

Gateway:
Zealot: Reload
Dragoon: Medkit
Templar: Plant Mine

Footnotes
There is no level progression or anything as such. I intended it to be science fiction, not fantasy.
I tried to force players to co-operate. For example, you will have multiple chances to use C4, but with only a few charges.
There is no complicated story at the start, but as players progress, they will find notes and access computers to continue the storyline.

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[10:02 pm]
Suicidal Insanity -- So you can do that
[10:02 pm]
Suicidal Insanity -- But the new text trigger engine uses "Unused location (%d)" for locations which are either unused or have no name
[10:01 pm]
Suicidal Insanity -- Not sure if I disabled that
[10:01 pm]
Suicidal Insanity -- I think scmdraft autogenerates names for you if you do that on map load
[09:59 pm]
Wormer -- Where are those colors for locations which name ends with a color code? :P
[09:54 pm]
Wormer -- Yeah locations with same names are restrictive if I say want to give all locations empty names to save strings
[09:45 pm]
Suicidal Insanity -- One thing I did change - it no longer uses "Invalid Location" for all unused locations
[09:45 pm]
Suicidal Insanity -- And locations
[09:45 pm]
Suicidal Insanity -- You can also give multiple units the same custom name
[09:40 pm]
Wormer -- a thing that can break triggers on recompile http://www.staredit.net/372415/
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