Hi I'm new here. I just wanted to know what programs are necessary to make an upgrade level up system. Like when you kill a monster you get minerals which can then be used to buy upgrades. Is it possible to modify how much of a bonus a unit gets with each upgrade?
Thank you, and this seems like a really nice community. I'm glad I found my way here.
Sincerely,
TS
Post has been edited 1 time(s), last time on Sep 27 2008, 9:34 pm by Trunksoul.
None.
http://www.staredit.net/download.php?area=browse&special=mapeditorsAny of those will let you get ups to a max of 255. As for bonus, you can't change the armor bonus for any unit, but you can change the attack the bonus (just look at the unit stats in unit settings and you will see all what you can change).
None.
The only program you need is SCMDraft. As for kills to cash, I believe the easiest way is to create triggers checking if the player's kill score is equal to the kill score of each monster you have in the game, and if so, granting minerals and setting their kill score to 0. The problem is if you want to use two or more different units as monsters that have the same kill score, it won't work.
(Basically, what happens is you create a trigger that says if the player's kill score is equal to the kill value of the weakest enemy, you grant them the number of minerals you want the weakest enemy to give and set the player's kill score to 0. You then create a copy of this trigger for each monster and change the numbers as appropriate. [Does anyone have a list of the kill values of each unit?])
As for changing boost based on the upgrade level, I don't think you can do that. However, you can set it so that each upgrade costs more than the last one: In fact, that is the default. You will need to change the numbers tho.
None.