Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: WAV File Size Limit
WAV File Size Limit
Aug 10 2008, 8:14 pm
By: KyleIs1337  

Aug 10 2008, 8:14 pm KyleIs1337 Post #1



Does anyone know what the limit is for the size of a WAV in a map?



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Aug 10 2008, 8:19 pm Brontobyte Post #2



Quote from KyleIs1337
Does anyone know what the limit is for the size of a WAV in a map?

As big as you can fit I'd imagine.

I just tried to add a 75 Megabyte file to a blank map, uncompressed and it worked, very, very, VERY slowly. It almost crashed. Then when I tried to click the sound to play, it took about 1 minute to actually start playing the .wav . I would just say a limit would be >1 Megabyte.



None.

Aug 10 2008, 8:21 pm KyleIs1337 Post #3



But whenever I try to put a song on a map and make it play it just dosen't make a sound at all.



None.

Aug 10 2008, 8:23 pm Brontobyte Post #4



Quote from KyleIs1337
But whenever I try to put a song on a map and make it play it just dosen't make a sound at all.

What type of compression?



None.

Aug 10 2008, 8:23 pm KyleIs1337 Post #5



No compression :(.



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Aug 10 2008, 8:24 pm Brontobyte Post #6



Does the sound actually play outside of StarCraft?



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Aug 10 2008, 8:24 pm KyleIs1337 Post #7



Yes



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Aug 10 2008, 8:25 pm Brontobyte Post #8



Post the map and or sound?



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Aug 10 2008, 8:25 pm KyleIs1337 Post #9



Ok, hold on 1 minute ill edit this post when i get it.



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Aug 10 2008, 8:31 pm KyleIs1337 Post #10



I think that maybe because it's a MP3 lol...



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Aug 10 2008, 8:37 pm Brontobyte Post #11



Quote from KyleIs1337
I think that maybe because it's a MP3 lol...

Please tell me that your just kidding...



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Sylph-Of-Space -- woah! nice! thank you!
[04:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[04:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[04:04 am]
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[04:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[03:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[03:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[03:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[2024-5-19. : 9:18 pm]
Ultraviolet -- 🔪🐈
[2024-5-19. : 12:34 pm]
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