It'll have all the features of Mechwarrior RPG, with the added ability to buy mechs, sells mechs and randomly salvage destroyed mechs. It won't have a set-in-stone objective system like in MWRPG1.
The only problem I have is that I can't really terrain for it, so I need someone to do it for me. I also need someone to make the computer players act relatively intelligently to where they aren't throwing waves of units at enemy bases like in mechanogears, but instead throwing attacks at bases randomly. I'll work out the random salvage myself with a very efficient kills to cash system a friend of mine worked out. I'll also do all the main triggers. Unfortunately, there are onnly roughly 50 locations left.
Please don't take this as a pitiful request for people to do most of the work. I can terrain, but i'm not great at it, and I could eventually figure out the computer AI, but I'm working on a massive project at the moment that'll probably be finished by the time the terrain/AI is done. I'd say the map is about 10% done.
Post has been edited 1 time(s), last time on Sep 14 2007, 3:15 pm by Grand_dracolich.
None.