Battle Defense
Made By: KilaByte
Overview:
In most defense maps you work together with your teammates to achieve a common goal. Don't let any enemies through your defenses. In most cases there will be someone new in the game that doesn't know what he's doing and can ruin it for everyone else. In some cases, your on your own when it comes to defending. It's simple really, kill more enemies than the other players. But thats all about to change. In Battle Defense, not only are the players going to not help you defend, but they will be doing everything they can to make sure that the enemy makes it through your defense. While defending their own area, they will have the option of destroying your precious buildings, stealing your most expensive hero, or challenging your skill as a defense player for money, lives, or even... death.
Technical:
Tileset: Twilight World
Map Dimensions: 128 x 128
Players (Human): 6
Players (Computer): 2
Hyper Triggers: Yes
Locations Amount: TBD
Trigger Amount: TBD
Map Dimensions: 128 x 128
Players (Human): 6
Players (Computer): 2
Hyper Triggers: Yes
Locations Amount: TBD
Trigger Amount: TBD
Choose Your Weapon
Bunkers: Two marines in each bunker. Three damage each. Fast Attack. Cost 2 Minerals. Max 50 Bunkers.
Photon Cannons: Six Damage. Slow Attack. Cost 1 Mineral. No Max.
Photon Cannons: Six Damage. Slow Attack. Cost 1 Mineral. No Max.
Destroy Your Opponents!
All players will have the option of directly sabotaging their opponents defenses. They will also have various other "Battle" options that can be used if the right amount of "Battle Tokens" (Gas) is obtained. Here is a list of the "Battle" options.
Destroy One Bunker [3 BT]: Destroys ONE bunker from a player of your choice.
Destroy Two Photon Cannons [3 BT]: Destroys TWO photon cannons from a player of your choice.
Steal One Hero [5 BT]: Steals One Hero from a player of your choice.
Disable Options [1 BT]: Disable lights and battle options for one turn.
Disable Building [1 BT]: Disable building for one turn.
Attack Player (Tanks) [5 BT]: Sends tanks to your opponents defense. These tanks must be destroyed within the time limit or the player will lose lives. The strength of the tanks are determined by what level the players are currently on.
Attack Player (Zerglings) [5 BT] Sends zerglings to your opponents defense. These Zerglings must be destroyed within the time limit or the player will lose lives. The strength of the zerglings are determined by what level the playes are currently on.
Challenge Player For 20 Minerals [2 BT]: Starts a challenge mode between you and a player of your choice. Each player will have a constant stream of units to defend from. After thirty seconds the player with the most kills wins. 20 Minerals is taken from the loser and given to the winner.
Challenge Player For Life [5 BT]: Starts a challenge mode between you and a player of your choice. Each player will have a constant stream of units to defend from. After thirty seconds the player with the most kills wins. One life is taken from the loser and given to the winner.
Challenge Player For Death [10 BT]: Starts a challenge mode between you and a player of your choice. Each player will have a constant stream of units to defend from. After thirty seconds the player with the most kills wins. The loser is removed from the game.
Destroy One Bunker [3 BT]: Destroys ONE bunker from a player of your choice.
Destroy Two Photon Cannons [3 BT]: Destroys TWO photon cannons from a player of your choice.
Steal One Hero [5 BT]: Steals One Hero from a player of your choice.
Disable Options [1 BT]: Disable lights and battle options for one turn.
Disable Building [1 BT]: Disable building for one turn.
Attack Player (Tanks) [5 BT]: Sends tanks to your opponents defense. These tanks must be destroyed within the time limit or the player will lose lives. The strength of the tanks are determined by what level the players are currently on.
Attack Player (Zerglings) [5 BT] Sends zerglings to your opponents defense. These Zerglings must be destroyed within the time limit or the player will lose lives. The strength of the zerglings are determined by what level the playes are currently on.
Challenge Player For 20 Minerals [2 BT]: Starts a challenge mode between you and a player of your choice. Each player will have a constant stream of units to defend from. After thirty seconds the player with the most kills wins. 20 Minerals is taken from the loser and given to the winner.
Challenge Player For Life [5 BT]: Starts a challenge mode between you and a player of your choice. Each player will have a constant stream of units to defend from. After thirty seconds the player with the most kills wins. One life is taken from the loser and given to the winner.
Challenge Player For Death [10 BT]: Starts a challenge mode between you and a player of your choice. Each player will have a constant stream of units to defend from. After thirty seconds the player with the most kills wins. The loser is removed from the game.
Other Options:
Players will also be able to buy hero's. Additionally, players can convert minerals into gas (at the rate of 5/1 or 20/5). The host of the game will also have a choice between a Free For All Match, or a Top VS Bottom game.
Release:
I plan to release this map... When Its Done. Further more, The initial released map WILL BE protected. After ONE week, I will release an unprotected version to the people of Staredit.net If anyone wants to see how I did something, or see my method of organizing triggers/locations. I do ask that if you download the unprotected version you do not host it on battle.net. But hey, I can't stop you.
Testing:
The map is currently in Pre-Beta Phase and I am currently looking for a few dedicated testers. I have tested this numerous times publicly over battle.net and the feedback I get is little to none (or useless). I attempted to find some people at map night to help me test with no luck (everyone was waiting for IP to stop playing Diplo so they could play phantom.) If you would like to help me out please PM me.
Screen Shots
Sometimes when you attack another player, then blame it on someone else tension is created. And people get pissed.
What happens when you try to attack a teammate during a TvB match.
First time I was attacked the entire game. (I ended up winning.)
Bunkers in Action.
None.