.... will be much easier to beat in SC2 with warp rays I just realized.
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With the increasing damage 'n' shit? I remember the first 9999 marine map... I was in the 'beta' test, and I thought, "Wow, this sucks, who's going to play this?"
... But what if they get 9999 Carrier?
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The warp ray only has 3 levels of attack, its not like it indefinitely increases in damage as it attacks.
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The warp ray only has 3 levels of attack, its not like it indefinitely increases in damage as it attacks.
Then we'll just have to mod that won't we.
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Wait, do people actually play these, like more than twice in their lives? I always thought those games consisted of noobs who didn't know any better.
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*ahem*
lol Ive thought they were kinda fun....
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The Random 40 is cool. They should get rid of the bad ones though... e.g. the units that can't attack air or ground -.-. It's cat n' mouse without the annoyances, and I've seen the 99999 unit win and lose...
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Wait, do people actually play these, like more than twice in their lives? I always thought those games consisted of noobs who didn't know any better.
People enjoy them enough that you can typically always find a game of it on battle.net.
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I always like the consept of these, but i could like never beat it lol
I just plain Suck
~WolfGirl~
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With the rise of ne age editors comes greater levels and aspects. I beleive that the current max health in the wrcraft editor ranges in the billions... and then the armor... wow. Image that.
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Godzilla maps were awesome. I don't know what you're talking about.
"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"
Yes, but the sole purpose of such maps were to gang up on 1 unit. Essentially the unit with the fastest attack and/or greatest mobility would win.
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