I'd like to have a more defensive computer player, so I have this set up:
-run AI script insane at location x
-run value this area higher at location x
so the main purpose of the computer player is to defend the base. But im not sure if these scripts can be combined?
None.
Test it
That's pretty much all you can do with AIs.
None.
We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch
value area higher and melee ai can of course be combined.
Check out some of the crazy stuff
here for more AI fun.
ok, any other things i can try to make the computer player more defensive, except modding?
None.
We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch
Manually order the comps units back when they're leaving the base
i could use that..
if i want the computer player to defend another (computer player) base as well, what could i best do? Make a large location x in which both bases are, en then set "value this area higher" at location x?
Post has been edited 2 time(s), last time on Apr 8 2008, 7:05 am by okeee.
None.