Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Better map protection
Better map protection
Mar 29 2008, 1:19 am
By: woland  

Mar 29 2008, 1:19 am woland Post #1



Is there a way to stop OSMAP? I heard there was a way to make OSMAP unprotect maps but making them junk and hard to edit anyone know how?



None.

Mar 29 2008, 1:27 am woland Post #2



I think you can make all locations and triggers have the same name or something.



None.

Mar 29 2008, 1:33 am Falkoner Post #3



Lolz, I really don't know why you'd want to stop it, it's great, but when you open a map with OS Map, it's generally hard to edit, since all locations are named the same, and all strings except the ones seen in-game are set to the same thing.



None.

Mar 29 2008, 1:39 am woland Post #4



Quote from Falkoner
Lolz, I really don't know why you'd want to stop it, it's great, but when you open a map with OS Map, it's generally hard to edit, since all locations are named the same, and all strings except the ones seen in-game are set to the same thing.

I want it to make it as hard as it can be for them to copy



None.

Mar 29 2008, 1:44 am Falkoner Post #5



Now that's not very nice! How do you think all of us have learned how to map? Besides, I know no such way to do so, you can make it hard for them to read strings by using Farty's SC Character Swap to make it so they cannot edit strings easily, since it uses special characters only in the actual SC font.



None.

Mar 29 2008, 1:46 am woland Post #6



kk ty this might work for now



None.

Mar 29 2008, 1:49 am AntiSleep Post #7



I have an osmap proof method for preventing people from rigging map by adding a secret location. But it fails if they are willing to dig through the triggers of the map.



None.

Mar 29 2008, 2:09 am rockz Post #8

ᴄʜᴇᴇsᴇ ɪᴛ!

Flawless way of protecting your map. Open up the .mpq file, and delete the "scenario.chk" file inside. Nobody will EVER be able to access your map, no matter how hard they try!



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Mar 29 2008, 3:02 am Twitch Post #9



Quote from rockz
Flawless way of protecting your map. Open up the .mpq file, and delete the "scenario.chk" file inside. Nobody will EVER be able to access your map, no matter how hard they try!
You cannot play it either though :P.



None.

Mar 29 2008, 5:37 am BotD Post #10



Quote from Twitch
You cannot play it either though :P.

Shhh. :P



None.

Mar 29 2008, 5:53 am ClansAreForGays Post #11



What you are talking about is when people but a blank comment in it trigger, amking it really hard to go through. This too can be done in more recent versions of osmap.

However woland, there is hope for your case. Your map is probably too lame for anymore to host let alone take time out of their day to osmap, rigged, and spread. Most people that freak over osmap ruining their creations make terrible maps tht no will spread, thus no need to worry. It's great how things balance out.




Mar 29 2008, 5:55 am Excalibur Post #12

The sword and the faith

CAFGs speaks the truth im sorry to say. All your protection are belong to suck. :P




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NudeRaider -- Brusilov
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Brusilov -- Hey, what happened to EUDDB? Is there a mirror for it somewhere? Need to do a little research.
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