IC v0.4
Feb 22 2008, 2:54 pm
By: Symmetry  

Feb 22 2008, 2:54 pm Symmetry Post #1

Dungeon Master

Inordinate Celerity v0.4

DOWNLOAD

I DID IT! I ADDED ANOTHER UNIT! But on to the mod:

Premise
This mod is meant for having some fast-paced fun. Kill people, light shit on fire (ohh, that just gave me an idea >>) and more!

Gameplay
Basically, every player starts with a Command Center. This provides you with 1 supply to build 1 unit. Choose your unit carefully! Each unit has its own strengths and weaknesses. You use this single unit to attempt to (:P) eliminate the other players using its unique abilities.

Working Gametypes
1) Slaughter - Kill, kill, kill! Kill until the timer runs down. Includes leaderboard for kills.
2) Capture the Flag - Screw around for ten minutes (or strategize, it's up to you) until the flags appear. Once the flags appear, you have to defend your flag, or steal other players' flags (all units can carry them) and take them back to your own flag.

Units
Fire - This unit's abilities are Fireball and Incendiary Blast.
Ice - This unit's abilities are Freeze and Iceball.
Lightning - This unit's abilities are Tri-Lightning Strike and Electro-Magnetic Pulse.
And new to this build:
Industrial - This unit's abilities are Homing Missiles and Deploy Monitoring Station.

Balance
I'm always trying to balance this more. There are a lot of changes from older builds, so play it thoroughly before reporting balance issues. Thanks for your support, guys.

Bugs
None, that I know of ATM. Report them as you see them.


P.S. All races can be played now :P



:voy: :jaff: :voy: :jaff:

Feb 25 2008, 5:38 am WoAHorde Post #2



Win



None.

Feb 28 2008, 3:26 pm Corbo Post #3

ALL PRAISE YOUR SUPREME LORD CORBO

Oh yay IC topic.



fuck you all

Mar 17 2008, 7:45 pm Vi3t-X Post #4



Lawlz... Funny mod.



None.

Mar 19 2008, 7:20 pm -BW-Map_God Post #5



Just so you know in capture the flag mode only a worker can pick up a flag so be sure to have a work-around for your one unit so the flag can be picked up. Maybe a free worker when you get next to a flag to pick it up and escort back to your base after which it disappears?



None.

Mar 19 2008, 9:28 pm Symmetry Post #6

Dungeon Master

Quote from Killer_Kow
(all units can carry them)

*cough*



:voy: :jaff: :voy: :jaff:

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