Stuns
May 29 2013, 1:52 am
By: Omegwavex  

May 29 2013, 1:52 am Omegwavex Post #1



How 2 Stun? :3

Hold units in one place " even if click, wont move at all "
And no attacking if thats an option. Thank you. :D



None.

May 29 2013, 1:55 am Dem0n Post #2

ᕕ( ᐛ )ᕗ

If you make a trigger that constantly tries to move the unit to an unwalkable area (water/cliff tile), the unit will get "stunned." I think.




May 29 2013, 11:23 am NudeRaider Post #3

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Demon thinks correctly, however you'll need hyper triggers for it to work.




May 29 2013, 4:27 pm ClansAreForGays Post #4



and some units with little millisecond attack animations, like the zergling, can still attack through it via spam clicking.




May 29 2013, 5:39 pm bsapaka Post #5



give units to neutral player 9-12, makes them stop completely, then give them back to original player



None.

May 29 2013, 6:20 pm NudeRaider Post #6

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

This would also make them unselectable. (if combined with hypers)




May 29 2013, 7:01 pm Omegwavex Post #7



Thx guys! I'll try em all in a few.

Edit : Moving to water / cliff doesn't work. I'll do neutral

Post has been edited 1 time(s), last time on May 29 2013, 7:36 pm by Omegwavex.



None.

May 29 2013, 8:15 pm NudeRaider Post #8

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

It works. It makes any ground unit unable to move or attack if you have hyper triggers.
What exactly is it that doesn't work?




May 29 2013, 10:15 pm Omegwavex Post #9



I put a cliff tile set somewhere off in the distance outside of the arena...Issued the people who the stun effects to move to it, and they actually moved to the corner of the arena.

That doesn't sound very clear to me, so i'll put it like this.

The cliff tileset is on the bottom right hand of map. I ordered them to move to it, and they moved to the bottom right hand of arena.

Edit : Does same thing with water. Yes I am using hyper triggers.



None.

May 29 2013, 10:37 pm Dem0n Post #10

ᕕ( ᐛ )ᕗ

You're not supposed to order them to move to the location. You have to use the "Move unit to location" action, which basically teleports the unit to the desired location. ;o

Something like this:

Trigger
Players
  • All Players
  • Conditions
  • Whatever your condition is
  • Actions
  • Move x [men] for [player] at 'unitLocation' to 'stunLocation'.
  • Preserve trigger.


  • Post has been edited 1 time(s), last time on May 29 2013, 11:04 pm by Dem0n.




    May 30 2013, 12:46 am Omegwavex Post #11



    Oooooh. I must've read it wrong! My bad! I'll try that now.

    Edit : Works fine, thanks!

    Post has been edited 1 time(s), last time on May 30 2013, 12:54 am by Omegwavex.



    None.

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