@CAFG, Devlin, Bankai and Sacrieur
Please do not imply any stances or leads inside the team. If anything, Ahli and Luzz are the leads, as they are the ones actually doing the work. The rest of us can't do much but make suggestions, play with you guys and take feedback, and literally argue with each other.
If you are truly curious, you can PM each one of us and get our stance on things, but please don't bring it up here.
@Multitude of Changes/Community Suggestions..
Due to recent Heart of the Swarm Patches f'ing up tons of things, and recent failures and, of course, life in general, productivity has been waning. Of course, the team's productivity behaves sporadically, but I'm sure as hell we won't give up on it completely. What I'm trying to say is, there're a lot of changes we want to do and try out, but it may come out later, rather than sooner. And, a lot of things you guys talked about have been in our perpetual to-do list a long time ago. We still very much appreciate your input, but I would ask you to be patient <3
Another thing is that if we make big changes, we won't be making them all in one update. As Loveless pointed out, if we make big changes in different heroes, we won't be able to purely test the differences. In other words, things will be slow, so bare with us.
Currently, Luzz and Ahli are working to correct all the bugs HotS brought.. (and also finishing the HotS campaign <_<) plus fixing the huge imbalances such as Mech and Assassin's L4.
If you have any suggestions to these spells, that would be great. It may still be implement-able before the next update (which is coming soon, I promise!)
@Summoner
The whole thing stems from the feeling that new abilities are implemented haphazardly. If this is the core problem, then I admit I have to agree. We have not rigorously tested other possibilities with Summoner.
However, I have to hold back the thought that the current abilities of the Summoner are entirely broken, because they aren't. I see potential in them, but I suspect it requires tweaking.
All in all, don't hate on us b/c of imbalances. We do take your comments into consideration, although we may be defensive about it.
It's incredible to see that you feel so strongly about TS1 and TS2, so I'm glad. But, of course, we are passionate about it too, so things
can get out of hand.
I would much rather have a nice discussion about different aspects of the game, and what else can be improved.
With Summoner, I think Azreal and bankai have gotten their point through succinctly.
What I want to know is what about Mech, and Assassin's L4. We know it's OP, so we're doing something to it. But what ideas do you have?
What about the Special Upgrades? What sort of things would you like to see?
Also, if you're not sure of certain limitations (Yes, SC2's editor DOES HAVE limitations... don't listen to dustin's propaganda), please ask.
Post has been edited 2 time(s), last time on Mar 22 2013, 7:28 pm by UnholyUrine.
None.