Staredit Network > Forums > Lite Discussion > Topic: This Will Haunt You Forever
This Will Haunt You Forever
Apr 2 2012, 1:49 am
By: TiKels  

Apr 2 2012, 1:49 am TiKels Post #1





Using the same four identical partitions, you are given two shapes. Why is there a space despite both the width and length staying the same?

I SERIOUSLY CANNOT FIGURE THIS OUT.

Don't post results immediately if you figure it out. I want some time to ponder this for myself, so use collapse boxes to avoid spoilers. I hope you all enjoy this challenge as much as I.



"If a topic that clearly interest noone needs to be closed to underline the "we don't want this here" message, is up to debate."

-NudeRaider

Apr 2 2012, 1:56 am lil-Inferno Post #2

Just here for the pie

THE SOLUTION!





Apr 2 2012, 2:08 am The Starport Post #3



Memory leak detected in Reality Process #47391273054720484576097964838. Abort?

Yes No Cancel Dennis



None.

Apr 2 2012, 2:09 am Fire_Kame Post #4

wth is starcraft

Dennis




Apr 2 2012, 2:56 am RIVE Post #5

Just Here For The Pie

I do not remember where I posted it (probably the shoutbox), but, a few years ago, I posted a video of this same concept. The only difference is it was a rectangle.

It is quite interesting to say something like: 30 = 31. Also, very silly at that.



None.

Apr 2 2012, 4:17 am Azrael Post #6



Slopes, how do they work?




Apr 2 2012, 4:27 am Sacrieur Post #7

Still Napping

Collapsable Box




None.

Apr 2 2012, 10:05 pm EzDay281 Post #8



I knew what this thread was going to be when I saw the title.

I'm pretty sure that the first time I saw it, I was able to tell what was going on by sight before I even bothered to think about it. But that was a long time ago so by "pretty sure" I really mean "I kinda think so but ain't at all certain I'm remembering correctly".

Might help, though, if that image weren't such terrible quality. Seriously, what's with that? I'm tempted to make a better version just so I can possibly maybe help to reduce how much anyone has to see this pile of agadfsaf by posting it any time I see the subject come up.

Even though it would only take like two minutes, I'm pretty sure I wouldn't actually make any difference though so screw that.



None.

Apr 2 2012, 11:54 pm Tempz Post #9



Please remove post

Post has been edited 1 time(s), last time on Apr 3 2012, 12:22 am by Tempz.



None.

Dec 13 2012, 6:00 am Zhuinden Post #10



Quote from TiKels


Using the same four identical partitions, you are given two shapes. Why is there a space despite both the width and length staying the same?

I SERIOUSLY CANNOT FIGURE THIS OUT.

Don't post results immediately if you figure it out. I want some time to ponder this for myself, so use collapse boxes to avoid spoilers. I hope you all enjoy this challenge as much as I.

If you use definite integrals to calculate it you'll see that the area underneath the lines gives 31 and 32, exactly.



None.

Dec 13 2012, 7:52 am The Starport Post #11



The smaller triangle has 2 vertical units for 5 horizontal units (2/5 = 0.4). The larger triangle has 3 vertical units for 8 horizontal ones (3/8 = 0.375). Figure it out from there.



None.

Feb 8 2013, 2:53 pm Moose Post #12

We live in a society.

Old topic, yeah, but:

Spoiler .GIFs





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[07:47 pm]
Ultraviolet -- Yeah, I suppose there's something to that
[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
[2024-5-05. : 9:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[2024-5-05. : 9:35 pm]
Vrael -- that is insane
[2024-5-05. : 9:35 pm]
Vrael -- damn is that all EUD effects?
[2024-5-04. : 10:53 pm]
Oh_Man -- https://youtu.be/MHOZptE-_-c are yall seeing this map? it's insane
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