Staredit Network > Forums > SC2 Assistance > Topic: Copying Terrain but not Textures
Copying Terrain but not Textures
Dec 15 2011, 9:45 pm
By: ImagoDeo  

Dec 15 2011, 9:45 pm ImagoDeo Post #1



Thread title. I want to copy and paste height differences in terrain (and ramps and such) but not the textures. It's important because I use textures to draw guide lines on my melee map projects.



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Dec 15 2011, 11:52 pm payne Post #2

:payne:

Quote from ImagoDeo
Thread title. I want to copy and paste height differences in terrain (and ramps and such) but not the textures. It's important because I use textures to draw guide lines on my melee map projects.
Why not use Doodads instead? Then you could simply do Select+Ctrl-C+Ctrl-V.



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Dec 16 2011, 3:01 am ImagoDeo Post #3



Quote from payne
Quote from ImagoDeo
Thread title. I want to copy and paste height differences in terrain (and ramps and such) but not the textures. It's important because I use textures to draw guide lines on my melee map projects.
Why not use Doodads instead? Then you could simply do Select+Ctrl-C+Ctrl-V.

That might work, but it's more awkward than textures. :/



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Dec 16 2011, 6:30 am payne Post #4

:payne:

Quote from ImagoDeo
Quote from payne
Quote from ImagoDeo
Thread title. I want to copy and paste height differences in terrain (and ramps and such) but not the textures. It's important because I use textures to draw guide lines on my melee map projects.
Why not use Doodads instead? Then you could simply do Select+Ctrl-C+Ctrl-V.

That might work, but it's more awkward than textures. :/
What about using the Pathing layer temporarily? Or locations, simply. :O



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[03:08 pm]
Sylph-Of-Space -- woah! nice! thank you!
[04:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[04:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[04:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[04:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[03:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[03:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[03:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[2024-5-19. : 9:18 pm]
Ultraviolet -- 🔪🐈
[2024-5-19. : 12:34 pm]
NudeRaider -- curiosity kills the cat!
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