Anyway, I thought up this idea for a map I'm making. I haven't attempted it yet. But it SHOULD look really cool.
Anyway, here's the idea.
Comsats, turn into observers when built. But that's not the interesting bit, the method, is the fun part. When the comsat is done. I spawn a nuke in it's position. Then, I order a computer controlled ghost to launch the nuke. Thus causing the nuke to take off, just before the nuke "disappears" I'll kill the ghost, so the nuke never comes down, and an observer will spawn where the nuke left off. Thus, all the players know that someone just launched their satellite, and the person who built the thing gets to sit back grinning his head off.
The method I've thought up is this:
Activates for 1,2,3,4
Current Player Brings at least one Comsat to Anywhere
Move location Rocket-Launch to Comsat owned by Current Player at Anywhere.
Remove all Comsat owned by Current Player at Rocket-Launch
Create 1 Ghost at Secluded Nuke Site for Player 5 (Computer)
Wait 20 Milliseconds [To make sure it doesn't run the script before the ghost spawns, as triggers often do]
Create 1 Nuke at Rocket Launch for Player 5 (Computer)
Run AI Script "Launch Nuke" at Secluded Nuke Site
Wait [however many milliseconds]
Remove all Ghost for Player 5 at Secluded Nuke Site
Move location Rocket-Launch to Nuke owned by Player 5 at Anywhere
Create Observer at Rocket-Launch for Current Player
The only flaw I can think of, is that you may not be able to set a location to where a nuke is.
If that happens, I'll simply create the observer where the comsat was built.
Thoughts on this?
None.