Shockwave
OK, somehow import an animation into starcraft of a large Ogre With a club, then make a grid AROUND the animation....lol jk
Actually there are alot of many visual effects u can use with cloaked air units.
one that ive used numerous times was a shockwave-
For a linear, just have a grid that keeps repeating in the direction you want.(can be random too, but that uses switches, OR extra units in a box.)
Basically, in the linear shockwave, a Cloaked wraith appears over ur hero, and then moves to the right.
TO make it move to the right, you can either order it to, or if you want it to go faster... YOu can use Locations to move it. If its too jumpy, then make overlapping locations, or off-terrain-grid placed, and then just use a grid to locate, OR, you can use a set of overlapping Locations that have unlimited "Smoothness" , depending on the amount of locations., THen just have Firebats/Tanks/Goliaths Explode underneath it.
For a radial Shockwave, use 8 wraiths that move out from ur hero, however since they cant be placed exactly, youre either gonna have to have some go later, OR you can have them start out just a tiny bit away from ur hero.
Ancient MistBunch of scourges (hallucinations) appear and then die creating cloud poofs over the hero within a desired size of an area repeatedly for about 2-10 seconds.
Effects could be a Cloaking or whatever.
A personal favorite of mine....
Holy FireSeries of Cloaked Wraiths Appear Over hero (amount of wraiths and DMg of wraiths vary)
And attack any Enemy the hero has.
(to do this, you need to have at least 1 personal Computer for each of the players, if they are fighting eachother... Each computer is allied and does not give vision to its assigned player, and is Enemies with the assigned player's enemies.)
CrippleHave a large location around hero, about the size of your hand, fingers Spread out. (go ahead, no one's watching...you wont look like a total retard infront of the computer.... Put ur Hand up to the screen and see how big it is.)
Have P12 constantly spawn (Or spawn a fixed number and then move the lings constantly) Burrowed lings Under all ground enemy forces within the hand location, for about 20 seconds.
Effects? Walk/Running speed of those units will be significantly decreased. (Much like an esnare, but Much cooler, and the player doesnt need to esnare.)
Post has been edited 3 time(s), last time on Dec 29 2007, 12:16 pm by Pyro682.
None.